1 Civ_Han
Carltonus edited this page 2024-08-01 09:50:24 +02:00

HAN CHINESE CIVILISATION PROFILE

by Carl Ortega [aka Carltonus] Email: carlthegreat-6996@yahoo.com. (California, United States of America).

UNIT DESCRIPTIONS

INFANTRY

  • Generic Name: Spearman.
  • Specific Name: Máo Bīng.
    • Class: Citizen Infantry Swordsman.
    • Hacker Armament: Máo.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Swordsman.
  • Specific Name: Dāo Bīng.
    • Class: Citizen Infantry Swordsman.
    • Hacker Armament: Dāo.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Halberdier.
  • Specific Name: Jǐ Bīng.
    • Class: Citizen Infantry "Pikeman".
    • Hacker Armament: .
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Crossbowman.
  • Specific Name: Nǔ Shǒu.
    • Class: Citizen Infantry Crossbowman.
    • Ranged Armament: Crossbow.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Archer.
  • Specific Name: Shè Shǒu.
    • Class: Citizen Infantry Archer.
    • Ranged Armament: Composite bow.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

CAVALRY

  • Generic Name: Han Cavalry Spearman.
  • Specific Name: Máo Qíbīng.
    • Class: Citizen Cavalry Spearman.
    • Hacker Armament: Máo.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Han Cavalry Swordsman.
  • Specific Name: Dāo Qíbīng.
    • Class: Citizen Cavalry Swordsman.
    • Hacker Armament: Dāo.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Han Cavalry Archer.
  • Specific Name: Gōng Qíbīng.
    • Class: Citizen Cavalry Archer.
    • Ranged Armament: Composite bow.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Han Cavalry Crossbowman.
  • Specific Name: Nǔ Qíbīng.
    • Class: Atlas-only Citizen Cavalry Crossbowman.
    • Ranged Armament: Crossbow.
    • Appearance:
      • Basic: -
      • Advanced: -
      • Elite: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

SUPPORT UNITS

  • Generic Name: Woman.
  • Specific Name: Fù Nǚ.
    • Class: Female Citizen.
    • Hacker Armament: -
    • Appearance: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Physician.
  • Specific Name: Yīshī.
    • Class: Healer.
    • Appearance: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Merchant.
  • Specific Name: Shāngrén.
    • Class: Trader.
    • Appearance: Dromedary camel with goods.
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Imperial Minister.
  • Specific Name: Guānlì.
    • Class: Minister
    • Hacker Armament: Jiàn.
    • Appearance: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special:
      • "Building Programs" Aura - Builders construct buildings +2% faster for every nearby Minister.
      • "Minister over the Masses" Aura - Gatherers +2% gathering rate for every nearby Minister.
      • "Excellency of Works" - Decrease resource costs and research time of technologies in a building by 2% for each Minister garrisoned within.
      • "Nationalized Industries" - The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each garrisoned minister.

NAVY

  • Generic Name: Fishing Raft.
  • Specific Name: Yú Chuán.
    • Class: Fishing Boat.
    • Appearance:
      • Shell: -
    • History: -
    • Garrison: Cannot.
    • Garrison Capacity: 1 (infantry, support unit)
    • Function: Gathering: Only method of collecting meat from fish.
    • Special: Garrison an infantry or support unit inside to boost fishing rate.

  • Generic Name: Trading Ship.
  • Specific Name: Shāng Chuán.
    • Class: Merchant Ship.
    • Appearance:
      • Shell: (Standard).
    • History: -
    • Garrison: Cannot.
    • Function: Sets up trade routes between friendly Ports.
    • Special: Garrison a Trader inside to boost the amount of trade received.

  • Generic Name: Light Warship.
  • Specific Name: Zhàn Chuán.
    • Class: Scout Ship.
    • Appearance:
      • Shell: More like a troop transport rather than a scout ship; ten oars.
    • History: -
    • Garrison: Cannot.
    • Function: These ships were designed to go fast so they could transport troops to the sites of battles.
    • Special: Garrison an infantry archer or crossbowman to slightly increase survivability of your scout ship.

  • Generic Name: Heavy Warship.
  • Specific Name: Lóu Chuán.
    • Class: Arrow Ship
    • Appearence:
      • Shell: -
    • History: -
    • Garrison: Cannot.
    • Function: -

  • Generic Name: Great Warship.
  • Specific Name: Dà Lóu Chuán.
    • Class: Siege Ship.
    • Appearence:
      • Shell: -
    • History: -
    • Garrison: Cannot.
    • Function: -
    • Special: -

  • Generic Name: Fire Ship.
  • Specific Name: Huǒ Chuán.
    • Class: Atlas-only Fire Ship.
    • Appearence:
      • Shell: -
    • History: -
    • Garrison: Cannot.
    • Function: -
    • Special: -

SIEGE UNITS

  • Generic Name: Covered Ram.
  • Specific Name: Gōngchéng Chuí.
    • Class: Battering Ram.
    • Appearance:
      • Shell: Athenian battering ram as placeholder, a new Han ram will be modeled for a future Alpha.
    • History: -
    • Garrison: 1.
    • Function:
    • Special:

  • Generic Name: Mangonel.
  • Specific Name: Tóushí Chē.
    • Class: Catapult.
    • Appearance:
      • Shell: -
    • History: -
    • Garrison: 1.
    • Function:
    • Special: Must be packed to move, and unpacked to deal damage.

  • Generic Name: Siege Crossbow.
  • Specific Name: Nǔ Chē.
    • Class: Bolt Shooter.
    • Appearance:
      • Shell: -
    • History: -
    • Garrison: 1.
    • Function:
    • Special:

  • Generic Name: Mobile Assault Tower.
  • Specific Name: Gōngchéng Tǎ.
    • Class: Siege Tower.
    • Appearance:
      • Shell: -
    • History: -
    • Garrison: Cannot.
    • Function:
    • Special:

CHAMPION UNITS

  • Generic Name: Palace Guard Spearman.
  • Specific Name: Hǔ Bēn.
    • Class: Champion Infantry Spearman/Swordsman Hybrid.
    • Hacker Armament: Spear with a long blade, shorter than a modern guandao.
    • Appearance:
      • Garb: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Palace Guard Archer.
  • Specific Name: Yǔ Lín.
    • Class: Champion Infantry Archer.
    • Ranged Armament: Bow.
    • Appearance:
      • Garb: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Tiger and Leopard Cavalry.
  • Specific Name: Wú Wèi Yín Cáo Cāo Guard.
    • Class: Champion Cavalry Spearman.
    • Hacker Armament: Máo.
    • Appearance:
      • Garb: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Sūn Wǔ Trouble Freeing Forces.
  • Specific Name: -
    • Class: Atlas-only Champion Cavalry Crossbowman.
    • Hacker Armament: Crossbow.
    • Appearance:
      • Garb: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

  • Generic Name: Han War Chariot.
  • Specific Name: Zhànchē.
    • Class: Champion Chariot.
    • Ranged Armament: Bow.
    • Appearance:
      • Garb: -
      • Mount: -
      • Shell: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special: -

HEROES

  • Generic Name: Han Xin.
  • Specific Name: Hán Xìn.
    • Class: Hero Infantry Spearman/Atlas-only Hero Cavalry Spearman.
    • Hacker Armament: Spear.
    • Appearance:
      • Garb: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: Troop Enhancement.
    • Special:
      • "Northern Army" Aura - Soldiers -20% promotion experience.
      • "Southern Army" Aura - Own and allied soldiers +25% vision range.

  • Generic Name: Liu Bang.
  • Specific Name: Liú Bāng.
    • Class: Hero Infantry Swordsman/Atlas-only Hero Cavalry Swordsman.
    • Hacker Armament: Jiàn.
    • Appearance:
      • Garb: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special:
      • "Confucian Reforms" Aura - Walls +10 health regeneration rate; Cavalry +20% attack damage.

  • Generic Name: Wei Qing.
  • Specific Name: Wèi Qīng.
    • Class: Hero Infantry Crossbowman/Atlas-only Hero Cavalry Crossbowman or Chariot.
    • Ranged Armament: Crossbow.
    • Appearance:
      • Garb: -
      • Mount: -
    • History: -
    • Garrison: 1.
    • Function: -
    • Special:
      • "Mandate of Heaven" Aura - Champions +2 capture attack strength, +20% melee and ranged attack damage; Enemy Cavalry -10% melee and ranged attack damage.

CATAFALQUE

  • Generic Name: Emperor Wǔ (Liú Chè).
  • Specific Name: Hàn Wǔdì.
    • Class: Catafalque.
    • Appearance: -
    • History: -
    • Garrison: -
    • Special:
      • "Territorial Expansion" Aura - At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south. Territory influence bonus +20%.
      • "Imperial Music Bureau" Aura - The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship. Technologies -50% resource cost and research time.

CIV CENTRE UNITS

  • Melee Infantry: Spearman.
  • Ranged Infantry: Crossbowman.
  • Cavalry: Han Cavalry Swordsman.

STRUCTURE DESCRIPTIONS

XIĀNG (VILLAGE)

  • Generic Name: Civic Center.

  • Specific Name: Guān Shǔ.

    • Class: Civic Centre.
    • History: -
    • Special: Garrison a Minister to slightly decrease technology research time and cost. Can be upgraded to an Imperial Court after reaching the City Phase.
  • Generic Name: House.

  • Specific Name: Mín Jū.

    • Class: House.
    • History: -
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Warehouse.

  • Specific Name: Cāngkù.

    • Class: Storehouse.
    • History: Resources and building materials were kept in warehouses.
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Farmstead.

  • Specific Name: Nóng Shè.

    • Class: Farmstead.
    • History: -
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Rice Paddy.

  • Specific Name: Dàotián.

    • Class: Field.
    • History: -
  • Generic Name: Millet Field.

  • Specific Name: Tián.

    • Class: Field.
    • History: -
  • Generic Name: Corral.

  • Specific Name: Xù Lán.

    • Class: Corral.
    • History: Basic animal pen.
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Dock.

  • Specific Name: Mǎtóu.

    • Class: Dock.
    • History: -
  • Generic Name: Barracks.

  • Specific Name: Jūn Yíng.

    • Class: Barracks.
    • History: -
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Archery Range.

  • Specific Name: -

    • Class: Atlas-only Practice Range.
    • History: -
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Stable.

  • Specific Name: Mǎ Jiù.

    • Class: Stable.
    • History: Stables are where horses are tended to.
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Outpost.

  • Specific Name: Wànglóu.

    • Class: Outpost.
    • History: -
  • Generic Name: Small Tower.

  • Specific Name: Shào Tǎ.

    • Class: Sentry Tower.
    • History: -
  • Generic Name: Bamboo Stockade.

  • Specific Name: .

    • Class: Palisade.
    • History: A cheap, quick defensive structure constructed with bamboo.

XÌAN (TOWN)

  • Generic Name: Forge.

  • Specific Name: Duànzào Chǎng.

    • Class: Forge.
    • History: -
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: State Temple.

  • Specific Name: Sìmiào.

    • Class: Temple.
    • History: -
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Marketplace.

  • Specific Name: Jíshì.

    • Class: Market.
    • History: -
  • Generic Name: Defense Tower.

  • Specific Name: Fángyù Tǎ.

    • Class: Defense Tower.
    • History: Towers were an important part of city fortifications.
    • Special: Can be upgraded to a Great Tower after unlocking City Phase.
  • Generic Name: Stone Wall.

  • Specific Name: Yōng.

    • Class: Wall.
    • History: Cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications were massive structures.
  • Generic Name: Wall Tower.

  • Specific Name: Chéng Lóu.

    • Class: Wall Tower.
    • History: Towers were an important part of city fortifications.
  • Generic Name: Gate.

  • Specific Name: Chéng Mén.

    • Class: Gate.
    • History: -

JÙN (CITY)

  • Generic Name: Imperial Court.

  • Specific Name: Cháotíng.

    • Class: Civil Centre.
    • History: -
    • Special: Upgraded from a Civil Center. Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Arsenal.

  • Specific Name: Bīnggōng Chǎng.

    • Class: Arsenal.
    • History: Arsenals are workshops dedicated to building siege weapons.
    • Special: Garrisoned Siege Engines +3 health regeneration rate.
  • Generic Name: Fortress.

  • Specific Name: Bǎolěi.

    • Class: Fortress.
    • History: Fortresses were built to guard passes and atop hills in order to command plains and valleys below.
    • Special: Garrison a Minister to slightly decrease technology research time and cost.
  • Generic Name: Great Tower.

  • Specific Name: Dà Fángyù Tǎ.

    • Class: Defense Tower.
    • History: The great tower has greater range, greater attack, greater health, and is twice as difficult to capture.
    • Special: Upgraded from a Defense Tower.

WONDER

  • Generic Name: Bright Hall.
  • Specific Name: Míngtáng Bìyōng.
    • Class: Wonder.
    • History: The Mingtang was the central hall of the ancient imperial palace, where gatherings such as audiences, celebrations, offerings, and rituals were held.
    • Phase: City.
    • Special: Garrison a Minister to slightly decrease the Glorious Expansion technology research time and cost.

SPECIAL STRUCTURES

  • Generic Name: Laozi Gate.

  • Specific Name: Lǎozǐ Mén.

    • Class: "Shrine".
    • Phase: Town.
  • Generic Name: Imperial Ministry.

  • Specific Name: Gōngdiàn.

    • Class: Ministry.
    • History: The Han dynasty had a large bureaucratic force to help efficiently manage the empire's vast resources. The bureaucrats were organized into nine courts, each put under the charge of an imperial minister who was responsible of a specific aspect of the government.
    • Requirements: None.
    • Phase: Town.
    • Special: Garrison Ministers to slightly decrease technology research time and cost.
  • Generic Name: Imperial Academy.

  • Specific Name: Dìguó Xuéyuàn.

    • Class: Academy.
    • History: The Imperial Academy (Tàixué) was the highest place of study in ancient imperial China. The academy taught students Confucianism and literature as well as preparing them to take jobs in the empire's government. It was a large school, at its peak having over 30,000 students and faculty.
    • Requirements: None.
    • Phase: City.
    • Special: Garrison Ministers to slightly decrease technology research time and cost.

CIVILIZATION BONUSES

  • Federated States.

    • History: By uniting China under one emperor, the Han Dynasty ruled over 40 million people, one of the largest empires of antiquity by population.
    • Effect: +10% maximum population limit.
  • Great Wall

    • History: The Han built massive walls made from rammed earth. These were gigantic fortifications several meters thick and stretching for kilometers.
    • Effect: City Walls +50% health.

TEAM BONUS

  • Silk Road
    • History: -
    • Effect: Allies +20% international trade bonus.

TECHNOLOGIES

  • Infantry: Archery Training, Crossbow Training, Conscription
  • Cavalry: Horse Racing, Horse Breeding, Conscription
  • Naval: Reinforced Hull, Experienced Crews, Lookouts, Marines, Naval Architects
  • Siege: Advanced Siege, Siegecraft, Armor Plating, Military Engineers, Bolt Accuracy
  • Economy:
    • Farming: Wicker Baskets, Seed Drill, Water Weeding, Chain Pump
    • Fishing: Fishing Nets, Salt Curing
    • Husbandry: Stockbreeding
    • Lumbering: Iron Axe Heads, Stronger Axe, Sharp Axe Heads
    • Quarry: Servants, Serfs, Slaves
    • Mining: Wedge and Mallet, Shaft Mining, Silver Mining
    • Gathering: Baskets, Wheelbarrow, Horse-drawn Carts
    • Trade: Trade Caravan, Handicraft, Advanced Handicraft, Silk Road, Commercial Treaty
  • Forge: Side Arms, Iron Weapons, Carburization, Improved Fletching, Iron Arrowheads, Trilobate Arrowheads, Quilted Body Armor, Laminated Linen Body Armor, Mail Body Armor, Wooden Shield, Metal Rim, Improved Shield Alloys, Poison Arrows, Poison Blades
  • Healing: Healing Range, Healing Rate, Sacrificial Ritual, Battlefield Medicine
  • Architecture: Home Garden, Manors, Civil Engineering (Improved Construction/Robust Architecture)
  • Defences: Carrier Pigeons, Sentries, Crenellations, Arrow Shooters, Murder Holes, Sturdy Foundations
  • Miscellaneous: Cartography, Diaspora, The Loom, Fertility Festival, Civil Service (Efficient Bureaucracy/Intense Training), Espionage, Counterintelligence, Sun Tzu's "Art of War", Glorious Expansion

SPECIFIC TECHNOLOGIES

  • Seed Drill

    • History: -
    • Phase: Village.
    • Effect: Workers +20% grain gather rate.
  • Water Weeding

    • History: -
    • Requirements: Seed Drill.
    • Phase: Town.
    • Effect: Workers +20% grain gather rate.
  • Chain Pump

    • History: -
    • Requirements: Water Weeding.
    • Phase: City.
    • Effect: Workers +20% grain gather rate.
  • Improved Construction

    • History: -
    • Requirements: Robust Architecture
    • Phase: Town.
    • Effect: All structures -10% build time and -10% cost.
  • Robust Architecture

    • History: -
    • Requirements: Improved Construction
    • Phase: Town.
    • Effect: All structures +20% health.
  • Efficient Bureaucracy

    • History: -
    • Requirements: Intensive Training
    • Phase: Town.
    • Effect: Ministers -50% train time.
  • Intensive Training

    • History: -
    • Requirements: Efficient Bureaucracy
    • Phase: Town.
    • Effect: Ministers +50% health.
  • Poison Arrows

    • History: -
    • Phase: City.
    • Effect: Ranged Soldiers +20% attack damage.
  • Poison Blades

    • History: -
    • Phase: City.
    • Effect: Melee Soldiers +20% attack damage.
  • Silk Road

    • History: -
    • Requirements: Advanced Handicraft
    • Phase: City.
    • Effect: Traders +20% international trade bonus.
  • Sun Tzu's "The Art of War"

    • Specific Name: Sūnzǐ Bīngfǎ.
    • History: This famous and most important work of the Seven Military Classics teaches Han commanders everything about planning battles, maintaining armies, and defeating one's enemies.
    • Phase: City.
    • Effect: All Citizen-Soldiers -20% required promotion experience.