This was SVN commit r10725.
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@ -4,10 +4,10 @@
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<float/>
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<group>
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<variant frequency="100">
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<animations>
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<animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
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</animations>
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<mesh>props/waypoint_flag.dae</mesh>
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<animations>
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<animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
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</animations>
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</variant>
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</group>
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<group>
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@ -30,4 +30,5 @@
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<texture>props/banner_romans.png</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_1x1.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_1x1_t.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_2x2.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_3x3.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_3x3_t.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_4x4.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_4x4_t.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_5x5.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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@ -1,13 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<group>
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<variant frequency="100" name="Base">
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<animations/>
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<mesh>structural/wrld_scaf_5x5_t.pmd</mesh>
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<props/>
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<texture>structural/wrld_scaf.dds</texture>
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</variant>
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</group>
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</actor>
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