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forked from 0ad/0ad

Upgraded persian Civic centre. Added new shrubs. New pers_cc variation in process

This was SVN commit r15924.
This commit is contained in:
Enrique 2014-11-04 11:45:20 +00:00
parent 2cfab37485
commit 0855c1169b
25 changed files with 128 additions and 5 deletions

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers civic plants a">
<mesh>props/pers_civic_shrub_a.dae</mesh>
<textures>
<texture file="gaia/shrub_tropic_a.png" name="baseTex"/>
<texture file="gaia/shrub_tropic_a_norm.png" name="normTex"/>
<texture file="gaia/shrub_tropic_a_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers civic plants b">
<mesh>props/pers_civic_shrub_b.dae</mesh>
<textures>
<texture file="gaia/shrub_tropic_b.png" name="baseTex"/>
<texture file="gaia/shrub_tropic_b_norm.png" name="normTex"/>
<texture file="gaia/shrub_tropic_b_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers civic plants c">
<mesh>props/pers_civic_shrub_c.dae</mesh>
<textures>
<texture file="gaia/shrub_tropic_palm.png" name="baseTex"/>
<texture file="gaia/shrub_tropic_palm_norm.png" name="normTex"/>
<texture file="gaia/shrub_tropic_palm_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="pers civic plants d">
<mesh>props/pers_civic_shrub_d.dae</mesh>
<textures>
<texture file="gaia/shrub_spikes.png" name="baseTex"/>
<texture file="gaia/shrub_spikes_norm.png" name="normTex"/>
<texture file="gaia/shrub_spikes_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

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@ -7,6 +7,10 @@
<props>
<prop actor="props/structures/persians/civil_centre_a.xml" attachpoint="root"/>
<prop actor="props/structures/persians/civil_centre_b.xml" attachpoint="root"/>
<prop actor="props/structures/persians/civil_centre_shrubs_a.xml" attachpoint="root"/>
<prop actor="props/structures/persians/civil_centre_shrubs_b.xml" attachpoint="root"/>
<prop actor="props/structures/persians/civil_centre_shrubs_c.xml" attachpoint="root"/>
<prop actor="props/structures/persians/civil_centre_shrubs_d.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/units/shields/pers_tower.xml" attachpoint="shielda"/>
@ -14,8 +18,10 @@
<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldc"/>
</props>
<textures>
<texture file="structural/pers_struct.dds" name="baseTex"/>
<texture file="structural/ao/pers_civic.png" name="aoTex"/>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/ao/pers_civic_b.png" name="aoTex"/>
</textures>
</variant>
</group>
@ -40,5 +46,5 @@
</props>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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