This was SVN commit r9241.
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@ -10,13 +10,5 @@
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<texture>structural/iber_ship.dds</texture>
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</variant>
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</group>
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<!--<group>
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<variant name="cargo">
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<props>
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<prop actor="props/structures/hellenes/merchantship_cargo.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/merchantship_shield.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/merchantship_sail.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>-->
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<material>player_trans.xml</material>
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</actor>
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@ -16,7 +16,7 @@
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<animation file="biped/inf_sword_ready_b.dae" name="Idle" speed="95"/>
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<animation event="0.5" file="infantry/sword/attack/isw_s_off_03.psa" name="melee" speed="150"/>
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<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="melee" speed="150"/>
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<animation file="biped/walk_spearshield.psa" name="Walk" speed="120"/>
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<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Walk" speed="44"/>
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<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="25"/>
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<animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed="30"/>
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<animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="30"/>
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@ -44,7 +44,7 @@
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<variant frequency="2" name="armour-pectoral-2">
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<texture>skeletal/iber_su_inf_2.dds</texture>
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</variant>
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<variant frequency="3" name="armour-chainmail">
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<variant frequency="4" name="armour-chainmail">
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<texture>skeletal/high/256_iber_su2.dds</texture>
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</variant>
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</group>
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@ -9,4 +9,10 @@
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<VisualActor>
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<Actor>units/iberians/super_unit_1.xml</Actor>
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</VisualActor>
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<UnitMotion>
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<WalkSpeed>8.8</WalkSpeed>
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<Run>
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<Speed>17.6</Speed>
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</Run>
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</UnitMotion>
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</Entity>
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