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forked from 0ad/0ad

Fixes Atlas startup in Windows when using SDL.

This was SVN commit r10855.
This commit is contained in:
historic_bruno 2012-01-02 22:48:43 +00:00
parent fa37c9b441
commit 5bf70e52de

View File

@ -57,7 +57,7 @@ MESSAGEHANDLER(InitGraphics)
{
UNUSED2(msg);
#if OS_LINUX || OS_MACOSX
#if OS_LINUX || OS_MACOSX || (OS_WIN && !CONFIG2_WSDL)
// When using GLX (Linux), SDL has to load the GL library to find
// glXGetProcAddressARB before it can load any extensions.
// When running in Atlas, we skip the SDL video initialisation code