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forked from 0ad/0ad

prevent petra to build siege towers as it does not know how to use them

This was SVN commit r15918.
This commit is contained in:
mimo 2014-10-31 17:22:44 +00:00
parent 772024a10c
commit 69c1e4fc52

View File

@ -566,7 +566,9 @@ m.HQ.prototype.findBestTrainableUnit = function(gameState, classes, requirements
{
if (classes.indexOf("Hero") !== -1)
var units = gameState.findTrainableUnits(classes, []);
else
else if (classes.indexOf("Siege") !== -1) // We do not want siege tower as AI does not know how to use it
var units = gameState.findTrainableUnits(classes, ["Tower"]);
else // We do not want hero when not explicitely specified
var units = gameState.findTrainableUnits(classes, ["Hero"]);
if (units.length === 0)