prevent petra to build siege towers as it does not know how to use them
This was SVN commit r15918.
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@ -566,7 +566,9 @@ m.HQ.prototype.findBestTrainableUnit = function(gameState, classes, requirements
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{
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{
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if (classes.indexOf("Hero") !== -1)
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if (classes.indexOf("Hero") !== -1)
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var units = gameState.findTrainableUnits(classes, []);
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var units = gameState.findTrainableUnits(classes, []);
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else
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else if (classes.indexOf("Siege") !== -1) // We do not want siege tower as AI does not know how to use it
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var units = gameState.findTrainableUnits(classes, ["Tower"]);
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else // We do not want hero when not explicitely specified
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var units = gameState.findTrainableUnits(classes, ["Hero"]);
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var units = gameState.findTrainableUnits(classes, ["Hero"]);
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if (units.length === 0)
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if (units.length === 0)
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