Fire Arrows for a few structures.
This was SVN commit r9277.
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@ -9,7 +9,7 @@
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<prop actor="props/structures/celts/broch_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/broch_doors.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/broch_top.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front_flame.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/celt_broch.dds</texture>
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</variant>
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@ -12,7 +12,7 @@
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<prop actor="props/structures/celts/fortress_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/fortress_a5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/celt_fortress.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front_flame.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/celt_wall.dds</texture>
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</variant>
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@ -9,7 +9,7 @@
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<prop actor="props/structures/hellenes/hele_bir1.xml" attachpoint="props_main"/>
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<prop actor="props/structures/hellenes/hele_bir2.xml" attachpoint="mast"/>
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<prop actor="props/structures/hellenes/hele_bir3.xml" attachpoint="oars"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front_flame.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/hele_bireme.dds</texture>
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</variant>
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@ -9,7 +9,7 @@
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<prop actor="props/structures/hellenes/fortress_gate.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/fortress_props.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front_flame.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/hele_struct_b.dds</texture>
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</variant>
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@ -6,7 +6,7 @@
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<mesh>structural/iber_fortress.dae</mesh>
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<props>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front_flame.xml" attachpoint="projectile"/>
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<prop actor="props/structures/iberians/fortress_sheilds.xml" attachpoint="root"/>
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</props>
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<texture>structural/iber_struct.dds</texture>
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@ -8,6 +8,17 @@
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<VisualActor>
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<Actor>structures/iberians/fortress.xml</Actor>
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</VisualActor>
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<Cost>
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<PopulationBonus>15</PopulationBonus>
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<BuildTime>500</BuildTime>
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<Resources>
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<wood>0</wood>
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<stone>600</stone>
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</Resources>
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</Cost>
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<Health>
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<Max>5000</Max>
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</Health>
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<Footprint>
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<Square width="29.0" depth="29.0"/>
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<Height>8.0</Height>
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@ -22,6 +22,7 @@
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<Static width="14.0" depth="14.0"/>
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</Obstruction>
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<Cost>
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<PopulationBonus>5</PopulationBonus>
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<BuildTime>200</BuildTime>
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<Resources>
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<wood>0</wood>
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