diff --git a/binaries/data/mods/public/gui/session_new/selection_details.js b/binaries/data/mods/public/gui/session_new/selection_details.js index fee7d6b8e6..069d074e3e 100644 --- a/binaries/data/mods/public/gui/session_new/selection_details.js +++ b/binaries/data/mods/public/gui/session_new/selection_details.js @@ -99,7 +99,7 @@ function displayGeneralInfo(entState, template) // Set Captions getGUIObjectByName("specific").caption = specificName; - getGUIObjectByName("player").caption = civName == GAIA? playerName : playerName + " (" + civName + ")"; + getGUIObjectByName("player").caption = civName == GAIA? playerName : playerName + " (" + civName + ")"; // Don't need civ tooltip for Gaia Player - redundant getGUIObjectByName("player").textcolor = playerColor; @@ -116,12 +116,11 @@ function displayGeneralInfo(entState, template) } // Tooltips -// getGUIObjectByName("sdSpecific").tooltip = genericName; +// getGUIObjectByName("specific").tooltip = genericName; + getGUIObjectByName("health").tooltip = hitpoints; getGUIObjectByName("attackIcon").tooltip = damageTypesToText(entState.attack); getGUIObjectByName("armourIcon").tooltip = damageTypesToText(entState.armour); -// getGUIObjectByName("player").tooltip = civName != GAIA? civName : ""; // Don't need civ tooltip for Gaia Player - redundant - getGUIObjectByName("health").tooltip = hitpoints; // Icon Tooltip var iconTooltip = ""; diff --git a/binaries/data/mods/public/gui/session_new/session.js b/binaries/data/mods/public/gui/session_new/session.js index c40b10df7f..fb7feff786 100644 --- a/binaries/data/mods/public/gui/session_new/session.js +++ b/binaries/data/mods/public/gui/session_new/session.js @@ -116,20 +116,9 @@ function onTick() // When training is blocked, flash population (alternates colour every 500msec) if (g_IsTrainingQueueBlocked && (Date.now() % 1000) < 500) - getGUIObjectByName("populationWarning").hidden = false; - else - getGUIObjectByName("populationWarning").hidden = true; - - - - - /* - // When training is blocked, flash population (alternates colour every 500msec) - if (g_IsTrainingQueueBlocked && (Date.now() % 1000) < 500) - getGUIObjectByName("resourcePop").textcolor = "255 0 0"; + getGUIObjectByName("resourcePop").textcolor = "255 165 0"; else getGUIObjectByName("resourcePop").textcolor = "white"; - */ } function onSimulationUpdate() diff --git a/binaries/data/mods/public/gui/session_new/session.xml b/binaries/data/mods/public/gui/session_new/session.xml index 7bf799d86f..cb8619fb19 100644 --- a/binaries/data/mods/public/gui/session_new/session.xml +++ b/binaries/data/mods/public/gui/session_new/session.xml @@ -52,11 +52,16 @@ ["Yes", "No!"], [leaveGame, null]); ]]> - + toggleChatWindow(); + + + + togglePause(); + @@ -158,7 +163,7 @@ - + + + + + + @@ -183,10 +261,10 @@ hidden="true" z="30" > - Settings + Settings @@ -243,34 +321,33 @@ size="0 3 500 100%-3" > - + - + - - - + + + - + - + - + - + - -