1
0
forked from 0ad/0ad

Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.

This was SVN commit r2049.
This commit is contained in:
Ykkrosh 2005-03-25 23:04:36 +00:00
parent fea0755911
commit c11465cfbf
490 changed files with 2616 additions and 2540 deletions

View File

@ -8,6 +8,6 @@
<ModelName>art/meshes/props/wrld_well_a.pmd</ModelName>
<TextureName>art/textures/skins/props/wrld_well_a_1.dds</TextureName>
<Props>
<Prop attachpoint="woodbit" model="Well Woodbit"> </Prop>
<Prop attachpoint="woodbit" model="props/eyecandy/well_woodbit.xml"> </Prop>
</Props>
</Object>

View File

@ -8,6 +8,6 @@
<ModelName>art/meshes/props/wrld_well_b.pmd</ModelName>
<TextureName>art/textures/skins/props/wrld_well_b_1.dds</TextureName>
<Props>
<Prop attachpoint="woodbit" model="Well Woodbit"> </Prop>
<Prop attachpoint="woodbit" model="props/eyecandy/well_woodbit.xml"> </Prop>
</Props>
</Object>

View File

@ -8,6 +8,6 @@
<ModelName>art/meshes/props/wrld_well_b.pmd</ModelName>
<TextureName>art/textures/skins/props/wrld_well_b_2.dds</TextureName>
<Props>
<Prop attachpoint="woodbit" model="Well Woodbit"> </Prop>
<Prop attachpoint="woodbit" model="props/eyecandy/well_woodbit.xml"> </Prop>
</Props>
</Object>

View File

@ -8,6 +8,6 @@
<ModelName>art/meshes/props/wrld_well_b.pmd</ModelName>
<TextureName>art/textures/skins/props/wrld_well_b_3.dds</TextureName>
<Props>
<Prop attachpoint="woodbit" model="Well Woodbit"> </Prop>
<Prop attachpoint="woodbit" model="props/eyecandy/well_woodbit.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip A</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip A</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Dip Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/dip_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip B</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip B</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Dip Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/dip_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip C</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip C</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Dip Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/dip_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip D</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip D</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Dip Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/dip_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip E</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Dip E</Name>
<ModelName>art/meshes/props/shield/dip_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_dip_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Dip Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/dip_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex A</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex A</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Hex Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/hex_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex B</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex B</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Hex Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/hex_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex C</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex C</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Hex Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/hex_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex D</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex D</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Hex Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/hex_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex E</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Hex E</Name>
<ModelName>art/meshes/props/shield/hex_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_hex_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Hex Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/hex_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval A</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval A</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Oval Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/oval_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval B</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval B</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Oval Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/oval_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval C</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval C</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Oval Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/oval_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval D</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Oval D</Name>
<ModelName>art/meshes/props/shield/oval_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval2_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Oval Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/oval_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round A</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_a.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round A</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_a.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round B</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_b.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round B</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_b.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round C</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_c.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round C</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_c.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round D</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_d.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round D</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_d.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round E</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_e.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round E</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_e.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round F</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_f.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round F</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_f.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round G</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_g.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round G</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_g.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round H</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_h.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round H</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_h.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round I</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_i.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round I</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_i.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round J</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_j.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round J</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_j.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round K</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_k.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round K</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_k.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round L</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_l.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round L</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_l.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round M</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_m.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round M</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_m.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,18 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round N</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_n.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Round N</Name>
<ModelName>art/meshes/props/shield/round_s_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_round_n.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Round Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/round_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum A</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum A</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum B</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum B</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum C</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum C</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum D</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum D</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum E</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum E</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum F</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_f.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum F</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_f.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum G</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_g.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum G</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_g.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum H</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_h.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum H</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_h.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum I</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_i.dds</TextureName>
<Properties
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castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum I</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_i.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
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View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum J</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_j.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum J</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_j.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum K</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_k.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum K</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_k.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum L</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_l.dds</TextureName>
<Properties
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castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Celtic Scutum L</Name>
<ModelName>art/meshes/props/shield/scutum_c_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/celt_oval1_l.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Scutum Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/scutum_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
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<Name>Hellenes Pelta A</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_a.dds</TextureName>
<Properties
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castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
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<Name>Hellenes Pelta A</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
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View File

@ -1,17 +1,17 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
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<Name>Hellenes Pelta B</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_b.dds</TextureName>
<Properties
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castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
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<Name>Hellenes Pelta B</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_b.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
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</Props>
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View File

@ -1,17 +1,17 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
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<Name>Hellenes Pelta C</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta C</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_c.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
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<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta D</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta D</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_d.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta E</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta E</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_e.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta F</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_f.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta F</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_f.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta G</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_g.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta G</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_g.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta H</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_h.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta H</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_h.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta I</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_i.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta I</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_i.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta J</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_j.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta J</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_j.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
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<Name>Hellenes Pelta K</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_k.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta K</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_k.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
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<Name>Hellenes Pelta L</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_l.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Hellenes Pelta L</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_l.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Test Tower Shield</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Test Tower Shield</Name>
<ModelName>art/meshes/props/shield/pelta_a_f.pmd</ModelName>
<TextureName>art/textures/skins/props/shield/hele_pelta_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="back" model="Pelta Back"> </Prop>
</Props>
</Object>
<Prop attachpoint="back" model="props/shield/pelta_a_back.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round N"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_n.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
</Object>

View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round M"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_m.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round L"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_l.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round K"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_k.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round J"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_j.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round I"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_i.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round H"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_h.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round G"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_g.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round F"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_f.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round E"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_e.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round D"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_d.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round C"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_c.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round A"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_a.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
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View File

@ -24,10 +24,10 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
<Prop attachpoint="head_extra" model="props/temp/celt_sign_isw_b.xml"> </Prop>
<Prop attachpoint="head" model="props/head/plac_head_celt.xml"> </Prop>
<Prop attachpoint="shield" model="props/shield/celt_round_b.xml"> </Prop>
<Prop attachpoint="r_hand" model="props/weapon/weap_gladus_a.xml"> </Prop>
<Prop attachpoint="l_hip" model="props/temp/l_sheath.xml"> </Prop>
</Props>
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View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>[Winter]Hellenes Civilisation Centre</Name>
<ModelName>art/meshes/structural/hele_cc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_2_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="[winter]Hellenes Civilisation Center Prop"> </Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>[Winter]Hellenes Civilisation Centre</Name>
<ModelName>art/meshes/structural/hele_cc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_2_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="props/winter/[winter]hellenes_civilisation_center_prop.xml"> </Prop>
</Props>
</Object>

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes House 1</Name>
<ModelName>art/meshes/structural/hele_ho_1.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="[winter]Hellenes House1 Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes House 1</Name>
<ModelName>art/meshes/structural/hele_ho_1.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="props/winter/[winter]hellenes_house1_prop.xml"></Prop>
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View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes House 2</Name>
<ModelName>art/meshes/structural/hele_ho_2.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="[winter]Hellenes House2 Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes House 2</Name>
<ModelName>art/meshes/structural/hele_ho_2.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="props/winter/[winter]hellenes_house2_prop.xml"></Prop>
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View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes House 3</Name>
<ModelName>art/meshes/structural/hele_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="[winter]Hellenes House3 Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes House 3</Name>
<ModelName>art/meshes/structural/hele_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="props/winter/[winter]hellenes_house3_prop.xml"></Prop>
</Props>
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View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes Millitary Centre</Name>
<ModelName>art/meshes/structural/hele_mc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="[winter]Hellenes Military Center Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes Millitary Centre</Name>
<ModelName>art/meshes/structural/hele_mc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="props/winter/[winter]hellenes_military_center_prop.xml"></Prop>
</Props>
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View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes Trade Centre</Name>
<ModelName>art/meshes/structural/hele_tc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="[winter]Hellenes Trade Center Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>[winter]Hellenes Trade Centre</Name>
<ModelName>art/meshes/structural/hele_tc.pmd</ModelName>
<TextureName>art/textures/skins/structural/hele_struct_1_winter.dds</TextureName>
<Props>
<Prop attachpoint="prop1" model="props/winter/[winter]hellenes_trade_center_prop.xml"></Prop>
</Props>
</Object>

View File

@ -12,6 +12,6 @@
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="PSProp01" model="prop"> </Prop>
<Prop attachpoint="PSProp01" model="special/prop_proptest.xml"> </Prop>
</Props>
</Object>

View File

@ -12,6 +12,6 @@
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="PropCandyA" model="Celt CivCentre Prop"> </Prop>
<Prop attachpoint="PropCandyA" model="props/celts/celt_civcentre_prop.xml"> </Prop>
</Props>
</Object>

View File

@ -12,6 +12,6 @@
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="PropCandyA" model="Celt FarmCentre Prop"> </Prop>
<Prop attachpoint="PropCandyA" model="props/celts/celt_farmcentre_prop.xml"> </Prop>
</Props>
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View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt Temple</Name>
<ModelName>art/meshes/structural/celt_hc.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_stone_celt.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt HealthCentre Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt Temple</Name>
<ModelName>art/meshes/structural/celt_hc.pmd</ModelName>
<TextureName>art/textures/skins/structural/wrld_stone_celt.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="props/celts/celt_healthcentre_prop.xml"></Prop>
</Props>
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View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt House 1</Name>
<ModelName>art/meshes/structural/celt_ho_1.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt House1 Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt House 1</Name>
<ModelName>art/meshes/structural/celt_ho_1.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="props/celts/celt_house1_prop.xml"></Prop>
</Props>
</Object>

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt House 2</Name>
<ModelName>art/meshes/structural/celt_ho_2.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt House2 Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt House 2</Name>
<ModelName>art/meshes/structural/celt_ho_2.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="props/celts/celt_house2_prop.xml"></Prop>
</Props>
</Object>

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt House 3</Name>
<ModelName>art/meshes/structural/celt_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt House3 Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt House 3</Name>
<ModelName>art/meshes/structural/celt_ho_3.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="props/celts/celt_house3_prop.xml"></Prop>
</Props>
</Object>

View File

@ -12,6 +12,6 @@
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="PropCandyA" model="Celt MilitaryCentre Prop"> </Prop>
<Prop attachpoint="PropCandyA" model="props/celts/celt_militarycentre_prop.xml"> </Prop>
</Props>
</Object>

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@ -12,6 +12,6 @@
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="PropCandyA" model="Celt PortCentre Prop"> </Prop>
<Prop attachpoint="PropCandyA" model="props/celts/celt_portcentre_prop.xml"> </Prop>
</Props>
</Object>

View File

@ -1,13 +1,13 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt Scout Tower</Name>
<ModelName>art/meshes/structural/celt_tf.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="Celt Scout Tower Prop"></Prop>
</Props>
</Object>
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd Version: 0.0.6.1 -->
<Object>
<Name>Celt Scout Tower</Name>
<ModelName>art/meshes/structural/celt_tf.pmd</ModelName>
<TextureName>art/textures/skins/structural/celt_struct_1.dds</TextureName>
<Props>
<Prop attachpoint="PropCandyA" model="props/celts/celt_scouttower_prop.xml"></Prop>
</Props>
</Object>

View File

@ -12,6 +12,6 @@
castshadows="1"
></Properties>
<Props>
<Prop attachpoint="PropCandyA" model="Celt TradeCentre Prop"> </Prop>
<Prop attachpoint="PropCandyA" model="props/celts/celt_tradecentre_prop.xml"> </Prop>
</Props>
</Object>

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