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forked from 0ad/0ad

Animated garrison flag

This was SVN commit r10717.
This commit is contained in:
Pureon 2011-12-11 19:29:55 +00:00
parent ec315b720b
commit e9153d0a66
3 changed files with 10 additions and 1 deletions

View File

@ -3,8 +3,11 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/wrld_waypoint_flag.pmd</mesh>
<mesh>props/garrison_flag.dae</mesh>
<texture>props/wrld_waypoint_flag.dds</texture>
<animations>
<animation file="mechanical/garrison_flag_idle.dae" name="Idle" speed="25"/>
</animations>
</variant>
</group>
<material>player_trans.xml</material>

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binaries/data/mods/public/art/meshes/props/garrison_flag.dae (Stored with Git LFS) Normal file

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