Animated garrison flag
This was SVN commit r10717.
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ec315b720b
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@ -3,8 +3,11 @@
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<castshadow/>
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<castshadow/>
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<group>
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<group>
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<variant frequency="100" name="Base">
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<variant frequency="100" name="Base">
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<mesh>props/wrld_waypoint_flag.pmd</mesh>
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<mesh>props/garrison_flag.dae</mesh>
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<texture>props/wrld_waypoint_flag.dds</texture>
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<texture>props/wrld_waypoint_flag.dds</texture>
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<animations>
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<animation file="mechanical/garrison_flag_idle.dae" name="Idle" speed="25"/>
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</animations>
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</variant>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans.xml</material>
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BIN
binaries/data/mods/public/art/animation/mechanical/garrison_flag_idle.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/animation/mechanical/garrison_flag_idle.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/garrison_flag.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/meshes/props/garrison_flag.dae
(Stored with Git LFS)
Normal file
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