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forked from 0ad/0ad

Carthaginian update for their structures. Unwrapped, skinned, and textured (complete with player color). No props yet, so they look a little bit plain, but they look better than yellow textures with carthaginian plastered all over them ;)

This was SVN commit r1913.
This commit is contained in:
Wijitmaker 2005-02-06 07:15:24 +00:00
parent afbf08ab1d
commit ebf76cf517
26 changed files with 53 additions and 38 deletions

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Civil Center</Name>
<ModelName>art/meshes/structural/kart_cc.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

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@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Farmstead</Name>
<ModelName>art/meshes/structural/kart_fc.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

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@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Fortress</Name>
<ModelName>art/meshes/structural/kart_ff.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Temple</Name>
<ModelName>art/meshes/structural/kart_hc.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian House A</Name>
<ModelName>art/meshes/structural/kart_ho_a.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian House B</Name>
<ModelName>art/meshes/structural/kart_ho_b.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian House C</Name>
<ModelName>art/meshes/structural/kart_ho_c.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Barracks</Name>
<ModelName>art/meshes/structural/kart_mc.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Dock</Name>
<ModelName>art/meshes/structural/kart_pc.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Mill</Name>
<ModelName>art/meshes/structural/kart_rc.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Scout Tower</Name>
<ModelName>art/meshes/structural/kart_st.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -6,7 +6,8 @@
<Object>
<Name>Carthaginian Market</Name>
<ModelName>art/meshes/structural/kart_tc.pmd</ModelName>
<TextureName>art/textures/skins/structural/plac_kart.dds</TextureName>
<TextureName>art/textures/skins/structural/kart_struct_1.dds</TextureName>
<Material>art/materials/player_trans.xml</Material>
<Properties
autoflatten="0"
castshadows="1"

View File

@ -24,9 +24,9 @@
<Animation name="Attack2" file="art/animation/biped/inf_sword_shield_atk_c.psa" speed="400"> </Animation>
</Animations>
<Props>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head_extra" model="C Sign ISW B"> </Prop>
<Prop attachpoint="head" model="Celtic Head"> </Prop>
<Prop attachpoint="shield" model="Test Tower Shield"> </Prop>
<Prop attachpoint="shield" model="Celtic Round B"> </Prop>
<Prop attachpoint="r_hand" model="Gladus A"> </Prop>
<Prop attachpoint="l_hip" model="Left Sheath"> </Prop>
</Props>

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