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forked from 0ad/0ad

Defined notification codes.

This was SVN commit r3339.
This commit is contained in:
pyrolink 2006-01-08 05:58:53 +00:00
parent 01f5a963a0
commit ee0227092a

View File

@ -485,6 +485,14 @@ static void InitScripting()
CScriptEvent::ScriptingInit();
CJSProgressTimer::ScriptingInit();
CProjectile::ScriptingInit();
g_ScriptingHost.DefineConstant( "NOTIFY_GOTO", CEntityListener::NOTIFY_GOTO );
g_ScriptingHost.DefineConstant( "NOTIFY_ATTACK", CEntityListener::NOTIFY_ATTACK );
g_ScriptingHost.DefineConstant( "NOTIFY_DAMAGE", CEntityListener::NOTIFY_DAMAGE );
g_ScriptingHost.DefineConstant( "NOTIFY_COMBAT", CEntityListener::NOTIFY_COMBAT );
g_ScriptingHost.DefineConstant( "NOTIFY_ESCORT", CEntityListener::NOTIFY_ESCORT );
g_ScriptingHost.DefineConstant( "NOTIFY_HEAL", CEntityListener::NOTIFY_HEAL );
g_ScriptingHost.DefineConstant( "NOTIFY_GATHER", CEntityListener::NOTIFY_GATHER );
g_ScriptingHost.DefineConstant( "ORDER_NONE", -1 );
g_ScriptingHost.DefineConstant( "ORDER_GOTO", CEntityOrder::ORDER_GOTO );