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forked from 0ad/0ad

Decal stuff.

This was SVN commit r10738.
This commit is contained in:
Michael D. Hafer 2011-12-15 05:16:47 +00:00
parent 806744cadb
commit f45badecf6
6 changed files with 20 additions and 6 deletions

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant name="decal_dirt_3x3">
<decal angle="0" depth="22" offsetx="0" offsetz="0" width="22"/>
<texture>props/decal_struct_sand_medium.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -2,8 +2,8 @@
<actor version="1">
<group>
<variant name="decal_dirt_6x4">
<decal angle="0" depth="25" offsetx="0" offsetz="0" width="40"/>
<texture>props/decal_struct_sand_long.png</texture>
<decal angle="0" depth="-28" offsetx="0" offsetz="0" width="36"/>
<texture>props/decal_struct_sand_long_big.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>

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@ -5,6 +5,7 @@
<variant frequency="100" name="Base">
<mesh>structural/pers_farmstead.dae</mesh>
<props>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
<prop actor="props/structures/decals/farmstead_mud.xml" attachpoint="root"/>
</props>
<texture>structural/pers_struct.dds</texture>

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