038e45cba8
Rotate icon, refs #3805 .
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This was SVN commit r18244.
2016-05-27 13:22:10 +00:00
965e658463
Make ptolemian bolt shooter available. Patch by fatherbushido, fixes #4006 .
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Let ptolemians produce it in a captured siege workshop.
Remove bolt shooter technology from seleucids, as they don't have that
weapon.
This was SVN commit r18243.
2016-05-27 11:57:20 +00:00
f422b67eb0
Fix issue with hidden techs after researching it
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This was SVN commit r18242.
2016-05-27 08:37:44 +00:00
67149137c8
Reduce the size of the "Team" label to not overlap the reset-civ button when using 1024x768. Patch by Sandarac, refs #3805 .
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This was SVN commit r18240.
2016-05-27 01:49:15 +00:00
78accf3d97
Add a button to the gamesetup to reset the selected civilizations of all players to random.
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Code by Sandarac, icon by Lionkanzen, fixes #3805 .
This was SVN commit r18239.
2016-05-26 22:58:30 +00:00
30e7b3bf25
Implement hotkey to delete units and buildings without confirmation dialog. Patch by Sandarac, fixes #3962 .
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This was SVN commit r18238.
2016-05-26 22:33:38 +00:00
dacecd0f33
Better syntax for e84e0611b0
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This was SVN commit r18237.
2016-05-26 20:04:20 +00:00
e84e0611b0
Fix an issue 1b0fbee2d9
. Selecting ents with and without production queue gave undefined tech cost multipliersOC.
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This was SVN commit r18236.
2016-05-26 19:56:14 +00:00
4bf0dddace
Add javelin to samnite skirmisher projectile attachpoint. Fixes #4005
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This was SVN commit r18235.
2016-05-26 18:10:22 +00:00
0856dde011
fix a typo in 58e356babb
, plus a missing semicolon
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This was SVN commit r18234.
2016-05-26 17:58:08 +00:00
1b0fbee2d9
Let auras and techs modify tech cost. Patch by fatherbushido. Fixes #3930
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This was SVN commit r18233.
2016-05-26 06:28:23 +00:00
9c67cd6743
transfer the entities angles to the AIs
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This was SVN commit r18231.
2016-05-25 19:03:41 +00:00
07007f1963
some cleanup in ai
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This was SVN commit r18230.
2016-05-25 18:43:48 +00:00
3d27d47d54
Seleucid corral
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This was SVN commit r18229.
2016-05-25 12:39:16 +00:00
09907351a0
Little update to the musicians list, plus alphabetic order for instrument players.
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This was SVN commit r18228.
2016-05-24 19:17:07 +00:00
d7e7a24168
Gamesetup cleanup (game/map-description), refs #3994 .
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Add linebreaks.
Eliminate unneeded variables mapName and gameDescription.
Remove a check as g_GameAttributes.map is always defined.
Sort the two one-line statements above the helper variable declarations
to make it more more obvious that the statements don't use them.
This was SVN commit r18227.
2016-05-24 12:56:52 +00:00
b2f3402c50
Network cleanup.
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Remove unused netmessage type NMT_LAST.
Use CStr instead of the alias CStr8.
Remove unneeded comments.
This was SVN commit r18226.
2016-05-24 12:21:21 +00:00
a99f314a61
Session cleanup.
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Use let instead of var.
This was SVN commit r18225.
2016-05-24 12:06:22 +00:00
6e17a7d2ff
Session / unit-actions cleanup.
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Eliminate deprecated for-each.
Merge if-conditions.
Add linebreaks to objects, so that each property is declared on a
separate line, refs #252 .
For consistency, use returns in negative instead of positive cases.
Make three functions global, one of which had been defined thrice.
Remove comments stating the same as the code.
This was SVN commit r18224.
2016-05-24 12:03:33 +00:00
9cc98aaf47
Take new observermode into account in some missing places, refs #3850 , #3168 .
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This was SVN commit r18223.
2016-05-23 15:26:47 +00:00
33f6713f94
New attempt to get the aura translations included. See 1606d40f68
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This was SVN commit r18221.
2016-05-23 10:40:26 +00:00
6171f66d06
AI: fix serialization of template changes, fixes #3993 , refs #3858
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This was SVN commit r18219.
2016-05-22 20:25:41 +00:00
a951762d6c
Add support to the structure tree for units with technologies in their production queue. Patch by s0600204. Fixes #4001
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This was SVN commit r18218.
2016-05-22 15:32:47 +00:00
38de20c989
Add missing init, refs #3991 .
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This was SVN commit r18217.
2016-05-21 20:24:38 +00:00
9c9796d8ad
Changes in AI: Decrease a bit the required number of champions in attacks because of the recent increase of their cost,
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Make more use of corrals when no fields and Cleanups
This was SVN commit r18216.
2016-05-21 17:06:25 +00:00
682086b7fb
do not let the captureStrength become infinite when capturing a damaged structure, fix #3973 , patch by fatherbushido
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This was SVN commit r18215.
2016-05-21 16:44:20 +00:00
4b5f8dfca6
Remove trailing whitespace and simplify some length checks. Refs #252 .
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This was SVN commit r18214.
2016-05-21 16:20:27 +00:00
a2bd82d171
Complete phase tooltips. Patch by fatherbushido. Fixes #3451
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This was SVN commit r18213.
2016-05-21 11:18:06 +00:00
1606d40f68
I18n of auras. Based on patch by fatherbushido. Fixes #3982
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This was SVN commit r18212.
2016-05-21 09:18:05 +00:00
ff342619c7
Fixes a bug in random map schwarzwald.js introduced in 7471a0db63
that prevented the starting positions to be flattened.
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This was SVN commit r18211.
2016-05-20 20:36:10 +00:00
a84b923380
Fix timing of previous patch
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This was SVN commit r18210.
2016-05-20 14:05:19 +00:00
804fd4be61
Update 'survival of the fittest' to work with capturing (include siege engines in the attacking units) + add some randomness to the waves + make the timing a bit more challenging
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This was SVN commit r18209.
2016-05-20 14:02:47 +00:00
7cd43ba8cf
Fix whitespace and remove duplicate comment, refs #1950 .
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This was SVN commit r18208.
2016-05-20 12:51:27 +00:00
9368ffe345
Fix tech modifications calculations so we don't bump into stupid mistakes again (f.e. multiplying two positive numbers is now guaranteed to stay positive). See 7f300bbf3d
and 0b8845eb4f
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This was SVN commit r18207.
2016-05-20 11:20:51 +00:00
ec1696ded3
Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950 .
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Pause animations then and on disconnect.
Don't unpause unintentionally when closing a message box in
singleplayer.
This was SVN commit r18204.
2016-05-19 22:10:38 +00:00
856dc1c999
Network cleanup.
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Send the "client has rejoined" message after the synchronization
finished instead of right after the loading screen.
Patch by echotangoecho, refs #1949 , #1950 .
This was SVN commit r18203.
2016-05-19 21:03:46 +00:00
6f744aef88
Simulation context cleanup, refs #3991 , #3168 .
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Save the viewed player in the CGame class.
Add the const keyword back to the SimContext to help find mistakes at
compiletime.
This was SVN commit r18201.
2016-05-19 19:42:07 +00:00
1b3a12ea92
Also update this file following 1c5a7f6267
.
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This was SVN commit r18200.
2016-05-19 17:51:56 +00:00
09ceb841f3
Add some useful warnings on missing or abnormal template/technology data.
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This was SVN commit r18199.
2016-05-19 15:12:28 +00:00
1c5a7f6267
Moved BUILDING_ANGlE from the maps to BUILDING_ORIENTATION in a random map lib. Made some arguments optional with the default set to that constant, renamed some arguments and moved "orientation" in placeCivDefaultEntities to kwargs. Removed unneeded comments. Fixes #3988
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This was SVN commit r18198.
2016-05-19 14:48:21 +00:00
4921056b9e
Revert de06dc76f7
as it's broken in several ways and revealed a simulation bug. Refs #3288 .
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This was SVN commit r18197.
2016-05-19 09:33:17 +00:00
b57a103e81
petra cleanup, mainly unneeded parentheses
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This was SVN commit r18196.
2016-05-17 19:35:33 +00:00
329caed9dd
petra: be more inclined to help an ally attacked by several enemies
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This was SVN commit r18195.
2016-05-17 19:31:03 +00:00
de06dc76f7
Show researchable techs of all selected entities, not only the first one. Fixes #3288 .
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This was SVN commit r18194.
2016-05-17 19:05:18 +00:00
01d41cc8a5
Actually update the sound gain after changing the setting. Patch by dpiquet, fixes #3901 .
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This was SVN commit r18193.
2016-05-17 16:40:36 +00:00
67cdbedb24
Fix an option comment.
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This was SVN commit r18192.
2016-05-17 16:35:48 +00:00
b49414b03e
Gamesetup cleanup.
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Use JSdoc comments and use rgbToGuiColor as pointed out by sanderd17.
This was SVN commit r18191.
2016-05-17 16:05:36 +00:00
0501ff9f59
Fix Seleucus aura
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This was SVN commit r18190.
2016-05-17 11:44:29 +00:00
23a43cb0f6
Allow more choices for the wonder timeout, refs #3234 .
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This was SVN commit r18189.
2016-05-16 18:32:24 +00:00
2de117618b
Fix typo in 46ead523b8
. Patch by fatherbushido, refs #3792 .
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This was SVN commit r18188.
2016-05-16 13:57:45 +00:00