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983ef2ed2c
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Add translation context to the "Unknown" strings, allowing to chose a different translation for every occurance.
This was SVN commit r18112.
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2016-04-30 14:01:07 +00:00 |
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7ab5f8daf6
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Allow filtering the replaylist by single/multiplayer, victorycondition and rated games. Patch by Imarok, fixes #3436.
This was SVN commit r18111.
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2016-04-30 13:24:28 +00:00 |
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4cfd0d64fb
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Only show the AI-difficulty button if there is an AI assigned to that playerslot. Patch by Imarok, fixes #3942.
This was SVN commit r18110.
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2016-04-30 12:14:08 +00:00 |
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d420717eba
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add some missing semicolon from b88f63b699
This was SVN commit r18109.
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2016-04-29 19:56:58 +00:00 |
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b88f63b699
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Move the const from simulation/helpers/TraderGain.js into the templates (InternationalBonus and GainMultiplier)
Add a tech to improve the internalBonus and give an improved bonus to
cart
Patch from fatherbushido, fixes #3917
This was SVN commit r18108.
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2016-04-29 18:52:44 +00:00 |
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b780073e24
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petra cleanup
This was SVN commit r18105.
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2016-04-28 17:14:07 +00:00 |
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c76b2a6c92
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Session cleanup.
Remove an occurance of a hardcoded playerlimit.
This was SVN commit r18104.
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2016-04-28 16:39:09 +00:00 |
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3e177c7f84
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Hide the link to the replay in the summary screen if the client rejoined, since the replay doesn't work in that case.
Patch by Imarok, refs #3437.
This was SVN commit r18103.
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2016-04-28 09:10:16 +00:00 |
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f24523dc8f
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Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834
This was SVN commit r18100.
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2016-04-27 08:25:47 +00:00 |
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f7a618d233
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Seleucid barracks edit
Seleucid wonder commit
This was SVN commit r18098.
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2016-04-27 04:43:47 +00:00 |
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7c6e2019e6
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Petra: Prevent the AI to endlessly try building structures that none of its units can build,
This fixes the problem of romans not building defense towers
This was SVN commit r18097.
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2016-04-26 19:14:13 +00:00 |
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fd4d5cce64
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petra: recomputes territory only when receiving some events, refs #3858
This was SVN commit r18096.
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2016-04-26 18:26:18 +00:00 |
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76a076e776
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fix petra typos reported by falseVision, fixes #3926
This was SVN commit r18095.
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2016-04-26 18:15:57 +00:00 |
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d49f31cdcd
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Display health bar for garrisoned units. Patch by Imarok. Fixes #3114
This was SVN commit r18094.
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2016-04-25 07:24:05 +00:00 |
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d70062c348
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Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
Based on a patch by elexis, fixes #3907
This was SVN commit r18091.
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2016-04-24 20:48:53 +00:00 |
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6137fea5ed
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Make order of persian buildings concistent in the panels. Patch by bb
This was SVN commit r18089.
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2016-04-23 21:17:13 +00:00 |
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644b3e6fa1
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Improve the UI icon for the patrol button, refs #1720.
This was SVN commit r18088.
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2016-04-23 10:48:14 +00:00 |
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2f1c08de64
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Greek rooftiles texture update
This was SVN commit r18087.
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2016-04-23 09:04:22 +00:00 |
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72421f97d8
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Fix a typo (compability -> compatibility).
This was SVN commit r18086.
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2016-04-22 22:32:20 +00:00 |
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fca844eef6
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Restore the previously selected item and filters when returning to the replay menu. Patch by Imarok, fixes #3742.
Also few cleanups and translate the mapnames in the correct place.
This was SVN commit r18085.
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2016-04-22 22:25:50 +00:00 |
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f0263086c4
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Roman textures transparency fix
This was SVN commit r18084.
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2016-04-22 16:47:56 +00:00 |
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11d150ce59
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Move animations for female citizens to separate variant files.
This was SVN commit r18083.
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2016-04-22 12:51:09 +00:00 |
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f9a7494d3f
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Roman rooftile update
This was SVN commit r18082.
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2016-04-22 11:01:50 +00:00 |
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7130e50d7f
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Improve the length of the new wall models a bit (still doesn't fit perfectly)
This was SVN commit r18081.
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2016-04-22 07:34:49 +00:00 |
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c226517f2f
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Seleucid walls, finally
Placeholder normalmaps and specmaps added too
This was SVN commit r18079.
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2016-04-22 06:10:01 +00:00 |
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b120404141
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Reveal AI settings in the gamesetup to all players. Based on patch by Imarok, fixes #3911.
This was SVN commit r18078.
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2016-04-21 20:07:39 +00:00 |
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c2e42f0e55
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Add capture animation to champion infantry of different civs
This was SVN commit r18077.
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2016-04-21 09:05:13 +00:00 |
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fa703a2613
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Revert a copy&paste mistake in 46ead523b8 when auras were converted from XML to JSON. Patch by fatherbushido, refs #3792.
This was SVN commit r18076.
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2016-04-20 22:39:31 +00:00 |
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b2fdfeba53
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New gamesetup option enabling the host to vary the time required to win the wonder-gamemode. Patch by svott, fixes #3234.
This was SVN commit r18075.
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2016-04-20 21:01:58 +00:00 |
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46443f92c9
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Define animations for Spartan infantry in separate variant files.
This was SVN commit r18074.
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2016-04-20 10:55:02 +00:00 |
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d305371782
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Define animations for Seleucid infantry in separate variant files.
This was SVN commit r18073.
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2016-04-20 10:47:24 +00:00 |
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2b3aa81c0e
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Define animations for Ptolemy infantry in separate variant files.
This was SVN commit r18072.
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2016-04-20 09:58:34 +00:00 |
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9ee2f75390
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Define animations for Roman infantry in separate variant files.
This was SVN commit r18071.
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2016-04-20 09:49:54 +00:00 |
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a40857556a
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Define animations for Persian infantry in separate variant files.
This was SVN commit r18070.
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2016-04-20 08:51:11 +00:00 |
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532d495e6d
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Define animations for Mauryan infantry in separate variant files.
This was SVN commit r18069.
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2016-04-20 08:33:59 +00:00 |
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a032d5c8b5
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Define animations for Macedonian infantry in separate variant files.
This was SVN commit r18068.
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2016-04-20 08:03:13 +00:00 |
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70feece690
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Define animations for Iberian infantry in separate variant files.
This was SVN commit r18067.
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2016-04-20 07:07:05 +00:00 |
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5602454fe2
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Correctly support different javelin types for different javelinists
This was SVN commit r18066.
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2016-04-20 06:51:50 +00:00 |
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bdabc459b0
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Define animations for Hellenistic infantry in separate variant files.
This was SVN commit r18065.
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2016-04-20 06:21:07 +00:00 |
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481f90d107
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Define animations for Celtic infantry in separate variant files.
This was SVN commit r18064.
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2016-04-19 19:09:05 +00:00 |
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2dea3f2ec4
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Remove two more build limit tooltips. Patch by fatherbushido
This was SVN commit r18062.
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2016-04-19 16:22:48 +00:00 |
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61fcf29a9e
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Define animations for Carthagian infantry in separate variant files.
This was SVN commit r18061.
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2016-04-19 16:15:01 +00:00 |
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04794599ed
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GUI cleanup.
Use logical AND instead of the conditional operator.
This was SVN commit r18060.
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2016-04-19 15:41:14 +00:00 |
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82ad4998cc
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Move attack animations definitions for the Athenian civ to variation files too.
This was SVN commit r18059.
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2016-04-19 12:59:27 +00:00 |
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4b4de5204b
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Head and helmet of the Athenian hoplite must always appear together.
This was SVN commit r18058.
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2016-04-19 12:25:48 +00:00 |
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421a65ef41
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Define civil tasks for infantry in separate variant files, and update the Athenian infantry to use it.
This was SVN commit r18057.
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2016-04-19 10:10:49 +00:00 |
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e81fdc3f4d
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Not sure how I managed to commit the wrong contents in the variant file ...
This was SVN commit r18056.
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2016-04-19 08:30:25 +00:00 |
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1e6c12de7b
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Allow variants to be defined in external files. Fixes #3286
This was SVN commit r18054.
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2016-04-19 07:51:59 +00:00 |
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5d8e5edbfb
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Improved farms from LordGood.
This was SVN commit r18053.
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2016-04-18 22:46:46 +00:00 |
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eb09c58b00
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Remove build limit from tooltips (the limit text is generated automatically).
This was SVN commit r18051.
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2016-04-18 13:09:00 +00:00 |
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