/* * wxJavaScript - init.h * * Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project * * Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, * USA. * * $Id$ */ #ifndef _wxJS_GUI_init_h #define _wxJS_GUI_init_h // Use this to initialize the IO module namespace wxjs { namespace gui { bool InitClass(JSContext *cx, JSObject *global); bool InitObject(JSContext *cx, JSObject *obj); void Destroy(); }; // namespace gui }; // namespace wxjs #endif // _wxJS_GUI_init_h