#ifndef INCLUDED_ATLASEVENTLOOP #define INCLUDED_ATLASEVENTLOOP /* Disabled (and should be removed if it turns out to be unnecessary) - see MessagePasserImpl.cpp for information #include "wx/evtloop.h" struct tagMSG; // See ScenarioEditor.cpp's QueryCallback for explanation class AtlasEventLoop : public wxEventLoop { std::vector m_Messages; bool m_NeedsPaint; public: AtlasEventLoop(); void AddMessage(tagMSG* msg); void NeedsPaint(); virtual bool Dispatch(); }; */ #endif // INCLUDED_ATLASEVENTLOOP