#include "precompiled.h" #include "0ad_warning_disable.h" //# include # include "sr_sa_render_mode.h" # include "sr_sn_shape.h" //# define SR_USE_TRACE1 // constructor / destructor # include "sr_trace.h" //=============================== SrSaRenderMode ==================================== bool SrSaRenderMode::shape_apply ( SrSnShapeBase* s ) { if ( _override ) s->override_render_mode ( _render_mode ); else s->restore_render_mode (); return true; } //======================================= EOF ====================================