/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_KEYNAME #define INCLUDED_KEYNAME // Need SDLK_* enum values. #include "lib/external_libraries/sdl.h" class CStr8; extern void InitKeyNameMap(); extern CStr8 FindKeyName( int keycode ); extern int FindKeyCode( const CStr8& keyname ); enum { // 'Keycodes' for the mouse buttons MOUSE_LEFT = SDLK_LAST + SDL_BUTTON_LEFT, MOUSE_RIGHT = SDLK_LAST + SDL_BUTTON_RIGHT, MOUSE_MIDDLE = SDLK_LAST + SDL_BUTTON_MIDDLE, MOUSE_WHEELUP = SDLK_LAST + SDL_BUTTON_WHEELUP, MOUSE_WHEELDOWN = SDLK_LAST + SDL_BUTTON_WHEELDOWN, #if SDL_VERSION_ATLEAST(1, 2, 13) MOUSE_X1 = SDLK_LAST + SDL_BUTTON_X1, MOUSE_X2 = SDLK_LAST + SDL_BUTTON_X2, #else MOUSE_X1 = SDLK_LAST + SDL_BUTTON_WHEELDOWN + 1, MOUSE_X2 = SDLK_LAST + SDL_BUTTON_WHEELDOWN + 2, #endif // 'Keycodes' for the unified modifier keys UNIFIED_SHIFT, UNIFIED_CTRL, UNIFIED_ALT, UNIFIED_META, UNIFIED_SUPER, UNIFIED_LAST }; #endif // #ifndef INCLUDED_KEYNAME