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forked from 0ad/0ad
0ad/source/lib/file/file_system_posix.cpp
janwas 8667ea74c8 fixes and improvements
- directoryPosix: replace most methods with boost filesystem (but not
all: the latter cannot efficiently enumerate files AND query their
size/mtime)
- AllocatorChecker: better name for member functions
- file: move the File class here
- trace: bugfix
- io: move UnalignedWriter to write_buffer.cpp (basically the same
thing)
- vfs: remove unnecessary "vfs" warts from variable names
- vfs_tree: VfsFile now stores single Name/Size/MTime fields instead of
the FileInfo record (less clunky)
- vfs_path: use boost filesystem's version of the basename/extension
functions
- lf_alloc: remove (no longer necessary, won't be finished - not worth
the trouble)
- path_util: remove path_foreach_component (replaced by better path
traversal logic) and PathPackage (obsoleted by fs::path)

! resource loading code now receives VfsPath as its filename. there is
also OsPath (native absolute path) and Path (relative to binaries/data)

- tex is now independent of file loading code; it just en/decodes
in-memory buffers
- wdll_ver: clean up, use smart pointer to simplify bailout code
- wsdl: remove nonexistent failure path from calc_gamma (cruised by here
because SDL_SetGamme is failing once after a cold boot at work)
- wsnd: simplify OpenAL DLL search, use boost::filesystem
- wutil: Wow64 redirection is now packaged in a (RAII) class

This was SVN commit r5525.
2007-12-22 18:15:52 +00:00

136 lines
3.6 KiB
C++

/**
* =========================================================================
* File : directory_posix.cpp
* Project : 0 A.D.
* Description : file layer on top of POSIX. avoids the need for
* : absolute paths and provides fast I/O.
* =========================================================================
*/
// license: GPL; see lib/license.txt
#include "precompiled.h"
#include "file_system_posix.h"
#include <vector>
#include <algorithm>
#include <string>
#include "lib/path_util.h"
#include "lib/file/path.h"
#include "lib/posix/posix_filesystem.h"
struct DirDeleter
{
void operator()(DIR* osDir) const
{
const int ret = closedir(osDir);
debug_assert(ret == 0);
}
};
// is name "." or ".."?
static bool IsDummyDirectory(const char* name)
{
if(name[0] != '.')
return false;
return (name[1] == '\0' || (name[1] == '.' && name[2] == '\0'));
}
/*virtual*/ LibError FileSystem_Posix::GetDirectoryEntries(const Path& path, FileInfos* files, DirectoryNames* subdirectoryNames) const
{
// open directory
errno = 0;
DIR* pDir = opendir(path.external_file_string().c_str());
if(!pDir)
return LibError_from_errno();
shared_ptr<DIR> osDir(pDir, DirDeleter());
for(;;)
{
errno = 0;
struct dirent* osEnt = readdir(osDir.get());
if(!osEnt)
{
// no error, just no more entries to return
if(!errno)
return INFO::OK;
return LibError_from_errno();
}
const char* name = osEnt->d_name;
RETURN_ERR(path_component_validate(name));
// get file information (mode, size, mtime)
struct stat s;
#if OS_WIN
// .. wposix readdir has enough information to return dirent
// status directly (much faster than calling stat).
RETURN_ERR(readdir_stat_np(osDir.get(), &s));
#else
// .. call regular stat().
errno = 0;
const Path pathname(path/name);
if(stat(pathname.external_directory_string().c_str(), &s) != 0)
return LibError_from_errno();
#endif
if(files && S_ISREG(s.st_mode))
files->push_back(FileInfo(name, s.st_size, s.st_mtime));
else if(subdirectoryNames && S_ISDIR(s.st_mode) && !IsDummyDirectory(name))
subdirectoryNames->push_back(name);
}
}
LibError FileSystem_Posix::GetFileInfo(const Path& pathname, FileInfo* pfileInfo) const
{
char osPathname[PATH_MAX];
path_copy(osPathname, pathname.external_directory_string().c_str());
// if path ends in slash, remove it (required by stat)
char* last_char = osPathname+strlen(osPathname)-1;
if(path_is_dir_sep(*last_char))
*last_char = '\0';
errno = 0;
struct stat s;
memset(&s, 0, sizeof(s));
if(stat(osPathname, &s) != 0)
return LibError_from_errno();
const char* name = path_name_only(osPathname);
*pfileInfo = FileInfo(name, s.st_size, s.st_mtime);
return INFO::OK;
}
LibError FileSystem_Posix::DeleteDirectory(const Path& path)
{
// note: we have to recursively empty the directory before it can
// be deleted (required by Windows and POSIX rmdir()).
FileInfos files; DirectoryNames subdirectoryNames;
RETURN_ERR(GetDirectoryEntries(path, &files, &subdirectoryNames));
// delete files
for(size_t i = 0; i < files.size(); i++)
{
const Path pathname(path/files[i].Name());
errno = 0;
if(unlink(pathname.external_file_string().c_str()) != 0)
return LibError_from_errno();
}
// recurse over subdirectoryNames
for(size_t i = 0; i < subdirectoryNames.size(); i++)
RETURN_ERR(DeleteDirectory(path/subdirectoryNames[i]));
errno = 0;
if(rmdir(path.external_directory_string().c_str()) != 0)
return LibError_from_errno();
return INFO::OK;
}