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forked from 0ad/0ad
0ad/source/lib/debug.cpp
janwas c0ed950657 had to remove uint and ulong from lib/types.h due to conflict with other library.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).

it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.

after several hours, the code now requires fewer casts and less
guesswork.

other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.

This was SVN commit r5942.
2008-05-11 18:48:32 +00:00

493 lines
14 KiB
C++

/**
* =========================================================================
* File : debug.cpp
* Project : 0 A.D.
* Description : platform-independent debug support code.
* =========================================================================
*/
// license: GPL; see lib/license.txt
#include "precompiled.h"
#include "debug.h"
#include <stdarg.h>
#include <string.h>
#include "app_hooks.h"
#include "os_path.h"
#include "path_util.h"
#include "lib/allocators/allocators.h" // page_aligned_alloc
#include "fnv_hash.h"
#include "lib/sysdep/cpu.h" // cpu_CAS
#include "lib/sysdep/sysdep.h"
#if OS_WIN
#include "lib/sysdep/win/wdbg_heap.h"
#endif
ERROR_ASSOCIATE(ERR::SYM_NO_STACK_FRAMES_FOUND, "No stack frames found", -1);
ERROR_ASSOCIATE(ERR::SYM_UNRETRIEVABLE_STATIC, "Value unretrievable (stored in external module)", -1);
ERROR_ASSOCIATE(ERR::SYM_UNRETRIEVABLE_REG, "Value unretrievable (stored in register)", -1);
ERROR_ASSOCIATE(ERR::SYM_TYPE_INFO_UNAVAILABLE, "Error getting type_info", -1);
ERROR_ASSOCIATE(ERR::SYM_INTERNAL_ERROR, "Exception raised while processing a symbol", -1);
ERROR_ASSOCIATE(ERR::SYM_UNSUPPORTED, "Symbol type not (fully) supported", -1);
ERROR_ASSOCIATE(ERR::SYM_CHILD_NOT_FOUND, "Symbol does not have the given child", -1);
ERROR_ASSOCIATE(ERR::SYM_NESTING_LIMIT, "Symbol nesting too deep or infinite recursion", -1);
ERROR_ASSOCIATE(ERR::SYM_SINGLE_SYMBOL_LIMIT, "Symbol has produced too much output", -1);
ERROR_ASSOCIATE(INFO::SYM_SUPPRESS_OUTPUT, "Symbol was suppressed", -1);
// needed when writing crashlog
static const size_t LOG_CHARS = 16384;
wchar_t debug_log[LOG_CHARS];
wchar_t* debug_log_pos = debug_log;
// write to memory buffer (fast)
void debug_wprintf_mem(const wchar_t* fmt, ...)
{
const ssize_t chars_left = (ssize_t)LOG_CHARS - (debug_log_pos-debug_log);
debug_assert(chars_left >= 0);
// potentially not enough room for the new string; throw away the
// older half of the log. we still protect against overflow below.
if(chars_left < 512)
{
const size_t copy_size = sizeof(wchar_t) * LOG_CHARS/2;
wchar_t* const middle = &debug_log[LOG_CHARS/2];
cpu_memcpy(debug_log, middle, copy_size);
memset(middle, 0, copy_size);
debug_log_pos -= LOG_CHARS/2; // don't assign middle (may leave gap)
}
// write into buffer (in-place)
va_list args;
va_start(args, fmt);
int len = vswprintf(debug_log_pos, chars_left-2, fmt, args);
va_end(args);
debug_log_pos += len+2;
wcscpy_s(debug_log_pos-2, 3, L"\r\n");
}
// need to shoehorn printf-style variable params into
// the OutputDebugString call.
// - don't want to split into multiple calls - would add newlines to output.
// - fixing Win32 _vsnprintf to return # characters that would be written,
// as required by C99, looks difficult and unnecessary. if any other code
// needs that, implement GNU vasprintf.
// - fixed size buffers aren't nice, but much simpler than vasprintf-style
// allocate+expand_until_it_fits. these calls are for quick debug output,
// not loads of data, anyway.
// rationale: static data instead of std::set to allow setting at any time.
// we store FNV hash of tag strings for fast comparison; collisions are
// extremely unlikely and can only result in displaying more/less text.
static const size_t MAX_TAGS = 20;
static u32 tags[MAX_TAGS];
static size_t num_tags;
void debug_filter_add(const char* tag)
{
const u32 hash = fnv_hash(tag);
// make sure it isn't already in the list
for(size_t i = 0; i < MAX_TAGS; i++)
if(tags[i] == hash)
return;
// too many already?
if(num_tags == MAX_TAGS)
{
debug_assert(0); // increase MAX_TAGS
return;
}
tags[num_tags++] = hash;
}
void debug_filter_remove(const char* tag)
{
const u32 hash = fnv_hash(tag);
for(size_t i = 0; i < MAX_TAGS; i++)
// found it
if(tags[i] == hash)
{
// replace with last element (avoid holes)
tags[i] = tags[MAX_TAGS-1];
num_tags--;
// can only happen once, so we're done.
return;
}
}
void debug_filter_clear()
{
std::fill(tags, tags+MAX_TAGS, 0);
}
bool debug_filter_allows(const char* text)
{
size_t i;
for(i = 0; ; i++)
{
// no | found => no tag => should always be displayed
if(text[i] == ' ' || text[i] == '\0')
return true;
if(text[i] == '|' && i != 0)
break;
}
const u32 hash = fnv_hash(text, i);
// check if entry allowing this tag is found
for(i = 0; i < MAX_TAGS; i++)
if(tags[i] == hash)
return true;
return false;
}
// max # characters (including \0) output by debug_printf in one call.
const size_t DEBUG_PRINTF_MAX_CHARS = 1024; // refer to wdbg.cpp!debug_vsprintf before changing this
#undef debug_printf // allowing #defining it out
void debug_printf(const char* fmt, ...)
{
char buf[DEBUG_PRINTF_MAX_CHARS]; buf[ARRAY_SIZE(buf)-1] = '\0';
va_list ap;
va_start(ap, fmt);
const int len = vsnprintf(buf, DEBUG_PRINTF_MAX_CHARS, fmt, ap);
debug_assert(len >= 0);
va_end(ap);
if(debug_filter_allows(buf))
debug_puts(buf);
}
//-----------------------------------------------------------------------------
LibError debug_write_crashlog(const wchar_t* text)
{
// avoid potential infinite loop if an error occurs here.
static uintptr_t in_progress;
if(!cpu_CAS(&in_progress, 0, 1))
return ERR::REENTERED; // NOWARN
OsPath path = OsPath(ah_get_log_dir())/"crashlog.txt";
FILE* f = fopen(path.string().c_str(), "w");
if(!f)
{
in_progress = 0;
WARN_RETURN(ERR::FAIL);
}
fputwc(0xfeff, f); // BOM
fwprintf(f, L"%ls\n", text);
fwprintf(f, L"\n\n====================================\n\n");
// allow user to bundle whatever information they want
ah_bundle_logs(f);
fwprintf(f, L"Last known activity:\n\n %ls\n", debug_log);
fclose(f);
in_progress = 0;
return INFO::OK;
}
//-----------------------------------------------------------------------------
// output
//-----------------------------------------------------------------------------
// translates and displays the given strings in a dialog.
// this is typically only used when debug_display_error has failed or
// is unavailable because that function is much more capable.
// implemented via sys_display_msgw; see documentation there.
void debug_display_msgw(const wchar_t* caption, const wchar_t* msg)
{
sys_display_msgw(ah_translate(caption), ah_translate(msg));
}
// when an error has come up and user clicks Exit, we don't want any further
// errors (e.g. caused by atexit handlers) to come up, possibly causing an
// infinite loop. it sucks to hide errors, but we assume that whoever clicked
// exit really doesn't want to see any more errors.
static bool exit_requested;
// this logic is applicable to any type of error. special cases such as
// suppressing certain expected WARN_ERRs are done there.
static bool should_suppress_error(u8* suppress)
{
if(!suppress)
return false;
if(*suppress == DEBUG_SUPPRESS)
return true;
if(exit_requested)
return true;
return false;
}
static const size_t message_size_bytes = 256*KiB; // enough
void debug_error_message_free(ErrorMessageMem* emm)
{
page_aligned_free(emm->pa_mem, message_size_bytes);
}
// split out of debug_display_error because it's used by the self-test.
const wchar_t* debug_error_message_build(
const wchar_t* description,
const char* fn_only, int line, const char* func,
size_t skip, void* context,
ErrorMessageMem* emm)
{
// rationale: see ErrorMessageMem
emm->pa_mem = page_aligned_alloc(message_size_bytes);
if(!emm->pa_mem)
return L"(insufficient memory to generate error message)";
wchar_t* const buf = (wchar_t*)emm->pa_mem;
const size_t max_chars = message_size_bytes / sizeof(wchar_t);
wchar_t* pos = buf; size_t chars_left = max_chars; int len;
// header
len = swprintf(pos, chars_left,
L"%ls\r\n"
L"Location: %hs:%d (%hs)\r\n"
L"\r\n"
L"Call stack:\r\n"
L"\r\n",
description, fn_only, line, func);
if(len < 0)
{
fail:
return L"(error while formatting error message)";
}
pos += len; chars_left -= len;
// append stack trace
if(!context)
skip += 2; // skip debug_error_message_build and debug_display_error
LibError ret = debug_dump_stack(pos, chars_left, skip, context);
if(ret == ERR::REENTERED)
{
len = swprintf(pos, chars_left,
L"(cannot start a nested stack trace; what probably happened is that "
L"an debug_assert/debug_warn/CHECK_ERR fired during the current trace.)"
);
if(len < 0) goto fail; pos += len; chars_left -= len;
}
else if(ret != INFO::OK)
{
char description_buf[100] = {'?'};
len = swprintf(pos, chars_left,
L"(error while dumping stack: %hs)",
error_description_r(ret, description_buf, ARRAY_SIZE(description_buf))
);
if(len < 0) goto fail; pos += len; chars_left -= len;
}
else // success
{
len = (int)wcslen(buf);
pos = buf+len; chars_left = max_chars-len;
}
// append OS error (just in case it happens to be relevant -
// it's usually still set from unrelated operations)
char description_buf[100] = "?";
LibError errno_equiv = LibError_from_errno(false);
if(errno_equiv != ERR::FAIL) // meaningful translation
error_description_r(errno_equiv, description_buf, ARRAY_SIZE(description_buf));
char os_error[100] = "?";
sys_error_description_r(0, os_error, ARRAY_SIZE(os_error));
len = swprintf(pos, chars_left,
L"\r\n"
L"errno = %d (%hs)\r\n"
L"OS error = %hs\r\n",
errno, description_buf, os_error
);
if(len < 0) goto fail; pos += len; chars_left -= len;
return buf;
}
static ErrorReaction call_display_error(const wchar_t* text, int flags)
{
// first try app hook implementation
ErrorReaction er = ah_display_error(text, flags);
// .. it's only a stub: default to normal implementation
if(er == ER_NOT_IMPLEMENTED)
er = sys_display_error(text, flags);
return er;
}
static ErrorReaction carry_out_ErrorReaction(ErrorReaction er, int flags, u8* suppress)
{
const bool manual_break = (flags & DE_MANUAL_BREAK) != 0;
switch(er)
{
case ER_BREAK:
// handle "break" request unless the caller wants to (doing so here
// instead of within the dlgproc yields a correct call stack)
if(!manual_break)
{
debug_break();
er = ER_CONTINUE;
}
break;
case ER_SUPPRESS:
*suppress = DEBUG_SUPPRESS;
er = ER_CONTINUE;
break;
case ER_EXIT:
exit_requested = true; // see declaration
#if OS_WIN
// prevent (slow) heap reporting since we're exiting abnormally and
// thus probably leaking like a sieve.
wdbg_heap_Enable(false);
#endif
exit(EXIT_FAILURE);
}
return er;
}
ErrorReaction debug_display_error(const wchar_t* description,
int flags, size_t skip, void* context,
const char* file, int line, const char* func,
u8* suppress)
{
// "suppressing" this error means doing nothing and returning ER_CONTINUE.
if(should_suppress_error(suppress))
return ER_CONTINUE;
// fix up params
// .. translate
description = ah_translate(description);
// .. caller supports a suppress flag; set the corresponding flag so that
// the error display implementation enables the Suppress option.
if(suppress)
flags |= DE_ALLOW_SUPPRESS;
// .. deal with incomplete file/line info
if(!file || file[0] == '\0')
file = "unknown";
if(line <= 0)
line = 0;
if(!func || func[0] == '\0')
func = "?";
// .. _FILE__ evaluates to the full path (albeit without drive letter)
// which is rather long. we only display the base name for clarity.
const char* fn_only = path_name_only(file);
// display in output window; double-click will navigate to error location.
debug_printf("%s(%d): %ls\n", fn_only, line, description);
ErrorMessageMem emm;
const wchar_t* text = debug_error_message_build(description,
fn_only, line, func, skip, context, &emm);
debug_write_crashlog(text);
ErrorReaction er = call_display_error(text, flags);
// note: debug_break-ing here to make sure the app doesn't continue
// running is no longer necessary. debug_display_error now determines our
// window handle and is modal.
// must happen before carry_out_ErrorReaction because that may exit.
debug_error_message_free(&emm);
return carry_out_ErrorReaction(er, flags, suppress);
}
// strobe indicating expected_err is valid and the next error should be
// compared against that / skipped if equal to it.
// set/reset via cpu_CAS for thread-safety (hence uintptr_t).
static uintptr_t expected_err_valid;
static LibError expected_err;
void debug_skip_next_err(LibError err)
{
if(cpu_CAS(&expected_err_valid, 0, 1))
expected_err = err;
else
debug_assert(0); // internal error: concurrent attempt to skip assert/error
}
static bool should_skip_this_error(LibError err)
{
// (compare before resetting strobe - expected_err may change afterwards)
bool was_expected_err = (expected_err == err);
// (use cpu_CAS to ensure only one error is skipped)
if(cpu_CAS(&expected_err_valid, 1, 0))
{
debug_assert(was_expected_err);
return was_expected_err;
}
return false;
}
// to share code between assert and error skip mechanism, we treat the former as
// an error. choose the code such that no one would want to warn of it.
static const LibError assert_err = INFO::OK;
void debug_skip_next_assert()
{
debug_skip_next_err(assert_err);
}
static bool should_skip_this_assert()
{
return should_skip_this_error(assert_err);
}
ErrorReaction debug_assert_failed(const char* expr, u8* suppress,
const char* file, int line, const char* func)
{
if(should_skip_this_assert())
return ER_CONTINUE;
size_t skip = 1; void* context = 0;
wchar_t buf[400];
swprintf(buf, ARRAY_SIZE(buf), L"Assertion failed: \"%hs\"", expr);
return debug_display_error(buf, DE_MANUAL_BREAK, skip,context, file,line,func, suppress);
}
ErrorReaction debug_warn_err(LibError err, u8* suppress,
const char* file, int line, const char* func)
{
if(should_skip_this_error(err))
return ER_CONTINUE;
size_t skip = 1; void* context = 0;
wchar_t buf[400];
char err_buf[200]; error_description_r(err, err_buf, ARRAY_SIZE(err_buf));
swprintf(buf, ARRAY_SIZE(buf), L"Function call failed: return value was %d (%hs)", err, err_buf);
return debug_display_error(buf, DE_MANUAL_BREAK, skip,context, file,line,func, suppress);
}