1
0
forked from 0ad/0ad
0ad/source
Matei e1f06f4667 # Updates to health/stamina bar rendering code, and optimizations in CJSObject.
(Replaced CStrW parameters with const CStrW& in CJSObject and
CSynchedJSObject).

This was SVN commit r4136.
2006-07-17 22:18:37 +00:00
..
graphics # Updates to the entity bar display system by Andrew. 2006-07-16 19:32:48 +00:00
gui # CSimulation cleanup and optimization (1) 2006-07-12 14:36:59 +00:00
i18n rename i18n's tests subdirectory tests2, so that it doesn't get confused as a self-test directory 2006-06-07 03:01:25 +00:00
lib # CSimulation init optimization 2006-07-16 23:03:26 +00:00
maths Upgraded console (text wrap, help text), cinematic stuff 2006-07-06 03:17:44 +00:00
pch More header-file rejigging. 2006-06-09 18:32:00 +00:00
ps # Updates to the entity bar display system by Andrew. 2006-07-16 19:32:48 +00:00
renderer Bug fix to construction (units weren't being given the building to convert to due to some hasty refactoring in an earlier commit). Also increased shadow Z bias to 0.02 since there still seemed to be cases when it was very visible. 2006-07-17 00:59:32 +00:00
scripting # Updates to health/stamina bar rendering code, and optimizations in CJSObject. 2006-07-17 22:18:37 +00:00
simulation # Updates to health/stamina bar rendering code, and optimizations in CJSObject. 2006-07-17 22:18:37 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools Some cleanup - renamed CBaseEntity to CEntityTemplate, and removed JSInterface_BaseEntity.h and JSInterface_Entity.h (which were unused). 2006-07-13 03:29:33 +00:00
main.cpp # CSimulation cleanup and optimization (1) 2006-07-12 14:36:59 +00:00