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0ad/binaries/data/mods/official/entities/template_entity.xml
pyrolink 1c43192f2d All units start out with 0 run speed.
This was SVN commit r3330.
2006-01-05 06:16:35 +00:00

43 lines
760 B
XML
Executable File

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity>
<Traits
extant="true"
>
<Id>
<Internal_Only />
</Id>
<Corpse>null</Corpse>
<!-- All but sea units are attached to the ground plane. -->
<Anchor>
<Type>Ground</Type>
</Anchor>
<!-- Defaults to no armour. -->
<Armour>
<Value>0</Value>
<Crush>0.0</Crush>
<Hack>0.0</Hack>
<Pierce>0.0</Pierce>
</Armour>
<Health>
<Bar_Height>-1.0</Bar_Height>
</Health>
</Traits>
<Actions>
<Move>
<Run>
<Speed>0.0</Speed>
</Run>
</Move>
</Actions>
<Script File="entities/template_entity_script.js" />
<Event On="Initialize" Function="entityInit" />
<Event On="PrepareOrder" Function="entityEventPrepareOrder" />
</Entity>