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forked from 0ad/0ad
0ad/binaries/data/mods/official/scripts
2006-08-08 03:44:15 +00:00
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entity_functions.js Converted many entity property names to CamelCase and added TerritoryRestriction property for buildings. Also moved building-related stuff (foundation, socket and territoryRestriction) inside traits.creation. 2006-08-08 03:44:15 +00:00
game_startup.js Increased SettlementAura radius so it looks nicer on maps where scenario designers have placed settlements by hand. Eventually we should decrease it back to 0.1 when Atlas supports socketted placement. 2006-07-18 04:23:35 +00:00
tech_functions.js # Added 4 sample techs. 2006-07-21 22:54:01 +00:00