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forked from 0ad/0ad
0ad/source/simulation2
Yves 28bdd8540f Quite a lot of stack rooting related changes.
Changes GetProperty, SetProperty and HasProperty and a few other
functions to take handles. The conversions to CScriptVal or
CScriptValRooted at some places should be removed in the future. I've
done that to avoid an even larger patch.

Refs #2415
Refs #2462

This was SVN commit r15568.
2014-07-26 22:33:16 +00:00
..
components Quite a lot of stack rooting related changes. 2014-07-26 22:33:16 +00:00
docs Updates example component documentation 2013-02-26 19:58:51 +00:00
helpers fix compiling problem caused by 8226d75715 2014-01-07 14:37:02 +00:00
scripting Quite a lot of stack rooting related changes. 2014-07-26 22:33:16 +00:00
serialization Second (main) commit for the SpiderMonkey upgrade. 2014-03-28 20:26:32 +00:00
system Quite a lot of stack rooting related changes. 2014-07-26 22:33:16 +00:00
tests Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&. 2014-07-14 19:52:35 +00:00
MessageTypes.h Add a VisibilityChanged message sent by the range manager whenever an entity changes visibility for any player. 2014-07-10 20:51:39 +00:00
Simulation2.cpp Quite a lot of stack rooting related changes. 2014-07-26 22:33:16 +00:00
Simulation2.h Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
TypeList.h Add a VisibilityChanged message sent by the range manager whenever an entity changes visibility for any player. 2014-07-10 20:51:39 +00:00