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pyrolink 2d8f45fd94 Added run order (if applicable, the unit will use the run animation and speed for movement, otherwise walk is used). If the unit's run speed is more than 0 and the target is within the run action's range, it will run instead of walk.
Notifications - called from javascript.  You request orders with a
target entity, order type, and whether the previous listeners you have
requested for this entity should be destroyed.  When the target entity
processes an order that was requested, that order is pushed onto the
queue of the requester.  This is useful for things such as follow that
require the actual order to perform the action.

This was SVN commit r3329.
2006-01-05 06:13:31 +00:00
binaries Fixed the entity pointing to incorrect actor 2006-01-02 09:09:36 +00:00
build More DevIL library things 2005-11-26 03:46:21 +00:00
source Added run order (if applicable, the unit will use the run animation and speed for movement, otherwise walk is used). If the unit's run speed is more than 0 and the target is within the run action's range, it will run instead of walk. 2006-01-05 06:13:31 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00