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forked from 0ad/0ad
0ad/source/ps/GameSetup
janwas 0d23e3f333 post-alpha sync with work.
debug stack trace fixes, remove more asm, change CONTINUE/OK scheme to
OK/ALL_COMPLETE, fix tests

This was SVN commit r9871.
2011-07-18 09:21:56 +00:00
..
tests Fix test 2011-05-07 00:14:17 +00:00
Atlas.cpp Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
CmdLineArgs.h Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Config.cpp Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
Config.h Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
GameSetup.cpp post-alpha sync with work. 2011-07-18 09:21:56 +00:00
GameSetup.h Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. 2011-04-07 02:32:16 +00:00
HWDetect.cpp Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
Paths.h refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00