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forked from 0ad/0ad
0ad/binaries/data/mods/official/scripts
Matei 465c0a037b # Fixed some trigger bugs.
- Conditions were not properly converted to JavaScript (not read from
the XML file correctly either).
- Added an OrderFromTriggers function so that triggers can give orders
which ignore fog of war.
- Fixed some spelling mistakes in TriggerSpecs.xml (parameter vs.
parameters).
- Moved trigger update to CSimulation update, which is more correct.

This was SVN commit r4821.
2007-01-29 22:21:25 +00:00
..
entity_functions.js Fixed a bug with units not dying during playtesting in the scenario editor. 2007-01-20 18:35:02 +00:00
game_startup.js #Several gameplay changes: 2006-10-26 21:35:25 +00:00
tech_functions.js # Added 4 sample techs. 2006-07-21 22:54:01 +00:00
trigger_functions.js # Fixed some trigger bugs. 2007-01-29 22:21:25 +00:00
TriggerSpecs.xml # Fixed some trigger bugs. 2007-01-29 22:21:25 +00:00