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forked from 0ad/0ad
0ad/source/ps/GameSetup
Ykkrosh 5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
..
tests Add GPL header 2009-04-18 17:00:33 +00:00
Atlas.cpp Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.h Add GPL header 2009-04-18 17:00:33 +00:00
Config.cpp Fix #586 (setting sound.mastergain to 0), based on patch from historic_bruno 2010-10-04 12:07:17 +00:00
Config.h # Unit animation improvements. 2010-06-05 00:49:14 +00:00
GameSetup.cpp Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
GameSetup.h Fix Mesa S3TC-enabling to work in Atlas 2010-10-21 23:44:54 +00:00
Paths.cpp Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations 2010-07-14 19:39:47 +00:00
Paths.h Set svn:eol-style=native 2010-01-07 17:42:56 +00:00