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forked from 0ad/0ad
0ad/binaries/data/mods/official
2007-02-02 02:19:08 +00:00
..
art This was SVN commit r4819. 2007-01-29 03:57:43 +00:00
audio added footstep sfx on grass,gravel,sand,wood,rock with l/r group xml group files 2007-01-25 05:20:15 +00:00
entities Gathering entities for cinematic map 2007-02-02 02:19:08 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00
gui Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps Rough cinematic/triggers in map. 2007-02-02 02:17:15 +00:00
scripts Rough cinematic/triggers in map. 2007-02-02 02:17:15 +00:00
shaders - Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees. 2006-10-17 22:34:11 +00:00
technologies Renamed ore to metal in techs. 2006-10-26 22:00:03 +00:00
temp This was SVN commit r4414. 2006-09-28 00:46:37 +00:00