1
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forked from 0ad/0ad
0ad/source/graphics/DefaultEmitter.h
prefect f953258a9d Fix Linux build, don't EVER #include <windows.h> again!
Removed some apparently unnecessary #includes
Merged multiple M_PI definitions into maths/MathUtil.h
Add newline at end of file

This was SVN commit r3384.
2006-01-21 20:01:17 +00:00

39 lines
1.0 KiB
C++

/////////////////////////////////////////////////////
// File Name: DefaultEmitter.h
// Date: 7/20/05
// Author: Will Dull
// Purpose: Default emitter
/////////////////////////////////////////////////////
#ifndef _DEFAULTEMITTER_H_
#define _DEFAULTEMITTER_H_
#include "ParticleEmitter.h"
class CDefaultEmitter : public CEmitter
{
public:
CDefaultEmitter(const int MAX_PARTICLES = 4000, const int lifetime = -1);
//////////////////////////////////////////////////////////////
//Func Name: setupEmitter
//Date: 7/19/05
//Author: Will Dull
//Notes: Sets up emitter to the default particle
// effect.
//////////////////////////////////////////////////////////////
virtual bool setupEmitter();
//////////////////////////////////////////////////////////////
//Func Name: updateEmitter
//Date: 7/19/05
//Author: Will Dull
//Notes: Updates emitter.
//////////////////////////////////////////////////////////////
virtual bool updateEmitter();
virtual ~CDefaultEmitter(void);
};
#endif