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forked from 0ad/0ad
0ad/source/simulation2/components/tests
Itms dc69aed954 Remove some old and unused code.
This was SVN commit r17094.
2015-10-02 18:27:10 +00:00
..
test_CommandQueue.h Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds 2015-06-21 19:22:12 +00:00
test_ObstructionManager.h Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin, fixes #3292. 2015-07-18 08:37:49 +00:00
test_Pathfinder.h Remove some old and unused code. 2015-10-02 18:27:10 +00:00
test_Position.h New unit renderer. 2014-06-01 18:24:50 +00:00
test_RangeManager.h Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds 2015-06-21 19:22:12 +00:00
test_scripts.h Range-based for for VfsPath loops. 2015-07-29 23:44:12 +00:00
test_TerritoryManager.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00