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forked from 0ad/0ad
0ad/binaries/data/mods/official/scripts
Matei a4582caa0c # Unit AI for gather and build.
JS and XML changes to allow entities to respond to TargetExhausted
events. (They will look around for a new target to build or gather,
depending on the type of the previous action).

This was SVN commit r4530.
2006-10-09 04:16:01 +00:00
..
entity_functions.js # Unit AI for gather and build. 2006-10-09 04:16:01 +00:00
game_startup.js Increased SettlementAura radius so it looks nicer on maps where scenario designers have placed settlements by hand. Eventually we should decrease it back to 0.1 when Atlas supports socketted placement. 2006-07-18 04:23:35 +00:00
tech_functions.js # Added 4 sample techs. 2006-07-21 22:54:01 +00:00