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2005-05-12 03:55:39 +00:00
binaries update of some art stuff for projectile testing 2005-05-11 05:58:34 +00:00
build Moved icon, so that compilation doesn't depend on anything in 'binaries' 2005-04-20 20:18:20 +00:00
source Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases. 2005-05-12 03:55:39 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00