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0ad/binaries/data/mods/official/entities/template_structure_economic_mill.xml
Matei acea9cc2a3 #Several gameplay changes:
#- Modified female citizen gather rates and aura effects.
#- Units automatically go gather nearby resources when done building a
dropsite.
#- Ore renamed to metal.

This was SVN commit r4594.
2006-10-26 21:35:25 +00:00

54 lines
997 B
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_structure_economic"
>
<Traits>
<Id>
<Internal_Only />
<Generic>Mill</Generic>
<Icon_Cell>52</Icon_Cell>
<Classes>Village, Mill</Classes>
<Rollover>A Mill must be constructed near a source of Wood, Stone or Metal in order to collect them. It also provides technologies that improve gathering of these resources.</Rollover>
</Id>
<Creation>
<TerritoryRestriction>All</TerritoryRestriction>
<Foundation>foundation_3x3</Foundation>
</Creation>
<Footprint>
<Width>12.0</Width>
<Depth>12.0</Depth>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>50</Max>
</Health>
<Auras>
<Dropsite>
<Radius>50</Radius>
<Types>
<Wood/>
<Stone/>
<Metal/>
</Types>
<r>0.1</r>
<g>0.2</g>
<b>1.0</b>
<a>0.4</a>
</Dropsite>
</Auras>
</Traits>
</Entity>