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forked from 0ad/0ad
0ad/source
2004-11-19 22:43:02 +00:00
..
ape First commit of APE files 2004-06-11 04:07:28 +00:00
graphics Combat code, some scripting, broken network, and fixed some bugs. 2004-11-11 07:09:32 +00:00
gui Prefer compile-time errors to run-time errors 2004-11-14 18:52:22 +00:00
i18n Testing system for the i18n code, to make sure I don't break anything. (Now on CVS to make it less lonely.) 2004-09-17 17:49:12 +00:00
lib add windows sound card info query (via directsound; OpenAL is entirely unhelpful) 2004-11-19 22:43:02 +00:00
maths Linux/GCC Compat(tm) 2004-11-07 21:30:47 +00:00
ps remove redundant size_t >= 0 check to satisfy ICC 2004-11-18 20:52:27 +00:00
renderer Removed, no longer needed. GLSL replacement coming. 2004-11-08 22:10:30 +00:00
sced JS Interface to entities. It even partially works now. 2004-06-10 22:24:03 +00:00
scripting fix warning: cast -1 to uint 2004-11-18 20:56:45 +00:00
simulation Minor changes to sound-script interface. 2004-11-15 22:30:01 +00:00
sound Minor changes to sound-script interface. 2004-11-15 22:30:01 +00:00
tests Highly advanced unit-testing framework 2004-11-14 18:53:26 +00:00
tools Unfinished utility for extracting to-be-translated strings from all the game's data files 2004-09-10 13:42:02 +00:00
workspaces Changed all the spaces back into tabs 2004-11-15 13:38:07 +00:00
errorlist.exe Executable version of the exception-stuff generator 2004-08-26 10:34:09 +00:00
errorlist.pl Executable version of the exception-stuff generator 2004-08-26 10:34:09 +00:00
linefix.exe Added linefix.exe to source/ for convenience's sake. 2004-05-30 01:14:15 +00:00
main.cpp add JS sound binding 2004-11-15 18:23:39 +00:00
perl58.dll Executable version of the exception-stuff generator 2004-08-26 10:34:09 +00:00
ProgrammingSchedule.xls Some more verbose error reporting 2004-11-12 22:11:04 +00:00