1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test
janwas 67d43e45ab fix soundGroup paths for "lumbering"
*.js: update constants to their new values as defined by dacian's
netcode

This was SVN commit r6031.
2008-06-16 18:41:19 +00:00
..
1_init.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
2_mainmenu.xml Sort maps ignoring case. 2007-07-09 04:07:57 +00:00
3_loading.xml Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway). 2006-02-24 18:12:54 +00:00
4_session.xml Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
6_1_manual.xml Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be). 2006-02-27 23:37:43 +00:00
6_2_jukebox.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
6_subwindows.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
7_atlas.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
9_global.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_global_init.js More miscellaneous and largely unnoticeable GUI stuff. 2005-07-30 20:25:38 +00:00
functions_global_object.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_page_pregame_load.js # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
functions_page_pregame_multiplayer.js # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
functions_page_pregame_setup.js # Some initial work on networking, fixing session setup, game startup, and command queueing. 2007-06-04 07:41:05 +00:00
functions_page_pregame.js Enable main menu music. 2006-05-05 17:01:02 +00:00
functions_page_session_manual.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_page_session_status_commands.js fix soundGroup paths for "lumbering" 2008-06-16 18:41:19 +00:00
functions_page_session_status_pane.js - Removed some debug spam. 2006-10-29 17:22:14 +00:00
functions_page_session.js # Added return-to-menu hotkey. 2006-10-08 02:51:16 +00:00
functions_sim_entity.js fix soundGroup paths for "lumbering" 2008-06-16 18:41:19 +00:00
functions_sim_player.js # Bug fix 2007-03-16 10:05:05 +00:00
functions_utility_animation.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility_coord.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_utility_list.js Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game. 2005-08-25 15:07:16 +00:00
functions_utility_music.js Removed some console spam from playing unit sounds. 2006-09-10 23:51:08 +00:00
functions_utility_object.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility_test.js # cleanup JS 2006-09-21 11:30:40 +00:00
functions_utility.js # Bug fix 2007-03-16 10:05:05 +00:00
hello.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
setup.xml GUI Updates: 2006-03-03 00:02:01 +00:00
sprite1.xml # Loading screen now uses dynamic textures for random backgrounds. 2006-05-25 03:05:06 +00:00
styles.xml * Minimap buttons are in place and clickable (though not actually hooked up with any events yet). The arc buttons still don't look quite right, but artist intervention will no doubt set me right. 2006-03-18 17:42:37 +00:00