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forked from 0ad/0ad
0ad/source
2006-03-11 03:30:36 +00:00
..
graphics fix warnings (VC7) 2006-02-19 21:16:54 +00:00
gui - cgui: now convert EventName to lowercase in SendEventToAll 2006-03-03 06:03:16 +00:00
i18n fixed wchar_t issues; now correctly separates utf16, CStrW and jschar. 2006-02-03 20:36:15 +00:00
lib bugfix: was not propagating mount point flags to Mount structure created for archives. this could result in no "archivable" files being found during archive build, leading to ERR_DIR_END. 2006-03-11 03:30:36 +00:00
maths fix: no longer crashes when attempting to remove node from empty track 2006-02-05 03:43:21 +00:00
ps file: pp_set_dir fix: safely handle case where pp.path already contains data; add TFile* member to DirEnt 2006-03-09 21:37:23 +00:00
renderer fix warnings (VC7) 2006-02-19 21:16:54 +00:00
scripting automatic archive builder now functional and enabled. 2006-03-01 22:31:11 +00:00
simulation file_cache: fix: add buf/size combo to exact_buf_oracle if file_io rounded size up. 2006-03-07 05:44:34 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour. 2006-01-29 23:38:19 +00:00
main.cpp file_cache: fix: add buf/size combo to exact_buf_oracle if file_io rounded size up. 2006-03-07 05:44:34 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00