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forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh dc2035efc9 Move Atlas map settings from JS to C++.
Replace New dialog box with separate tools for resizing maps and
replacing terrain textures, to provide more power and to simplify the
problem of initialising map settings.
Fix engine to cope with dynamic map resizing.
Add JSON support to AtObj, to let C++ interact with JSON more easily.

This was SVN commit r9566.
2011-05-29 15:02:02 +00:00
..
components Move Atlas map settings from JS to C++. 2011-05-29 15:02:02 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Handle triple-click selections a bit more efficiently 2011-05-06 22:22:56 +00:00
scripting split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
serialization cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
system split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
tests fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
MessageTypes.h Load entity templates for the AI via the progressive loader. 2011-03-05 01:56:59 +00:00
Simulation2.cpp refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
Simulation2.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
TypeList.h Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank. 2011-05-05 01:27:49 +00:00