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forked from 0ad/0ad
0ad/source/gui/scripting
Ykkrosh dd501b2a5a # Add initial basic player AI framework.
Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.

This was SVN commit r8865.
2011-01-12 12:29:00 +00:00
..
GuiScriptConversions.cpp Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
JSInterface_GUITypes.cpp Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
JSInterface_GUITypes.h Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
JSInterface_IGUIObject.cpp Attempt to fix GUI script interaction with JITs. 2010-11-20 00:45:58 +00:00
JSInterface_IGUIObject.h Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
ScriptFunctions.cpp # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00