1
0
forked from 0ad/0ad
0ad/source/ps
Ykkrosh ee3243ff92 # Fixes for simulation speed in scenario edtior. Various code cleanups.
Game, Simulation, etc: Separated 'update' and 'interpolate', and made
'update' return whether it's going fast enough (so callers can decide to
do more updates per render). Changed some time variables to 'double' so
they have enough precision in long games.
Atlas: Added "Fast" playback button. Made simulation sometimes go at
real-time speed, if it's just slightly too slow at rendering.
VertexBuffer: Removed some non-useful glGetError calls.
Entity: Commented out redundant Tick code. Fixed syntax error in
disabled code that confused the IDE.
Aura: Changed string code again, to simply use ASCII instead of UTF-16.
(SpiderMonkey seems to handle it just as efficiently, for small
strings.)
Misc: Some more minor header-file cleanup.
SVN log: Added feed link.

This was SVN commit r4807.
2007-01-24 20:17:28 +00:00
..
GameSetup # improvements to app_hooks 2007-01-13 18:37:51 +00:00
scripting Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
tests * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
XML # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
CConsole.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
CConsole.h Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
CLogger.cpp * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
CLogger.h * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
ConfigDB.cpp # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
ConfigDB.h # housekeeping 2006-07-20 14:37:58 +00:00
CStr.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
CStr.h # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
CVFSFile.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
CVFSFile.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
DllLoader.cpp # Linux/ICC fixes 2007-01-02 18:11:00 +00:00
DllLoader.h * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
Encryption.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Encryption.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Errors.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Errors.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
FilePacker.cpp FILE_WRITE_TO_MOD is now FILE_WRITE_TO_TARGET 2006-05-17 14:48:18 +00:00
FilePacker.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
FileUnpacker.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
FileUnpacker.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Font.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Font.h Removed some header files from header files. 2007-01-13 22:44:42 +00:00
Game.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
Game.h # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
GameAttributes.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
GameAttributes.h Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
GameRecord.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameRecord.h # housekeeping 2006-07-20 14:37:58 +00:00
Globals.cpp # sweng 2006-08-26 21:52:18 +00:00
Globals.h # sweng 2006-08-26 21:52:18 +00:00
Hotkey.cpp Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
Hotkey.h Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
i18n.cpp FILE_WRITE_TO_MOD is now FILE_WRITE_TO_TARGET 2006-05-17 14:48:18 +00:00
i18n.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Interact.cpp # Added initial play-testing support in the scenario editor. 2007-01-17 03:25:20 +00:00
Interact.h # Fixes for GCC 2006-11-29 23:37:10 +00:00
KeyName.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Loader.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
Loader.h # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
LoaderThunks.h # housekeeping + bugfix in file trace recorder 2006-07-21 01:11:23 +00:00
Overlay.cpp Cleanup: Remove unused COverlay class 2006-09-24 12:06:36 +00:00
Overlay.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Parser.cpp # boatload of fixes to get self-tests to compile+mostly run 2006-06-08 19:03:43 +00:00
Parser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Player.cpp # Bug fixes. 2006-10-08 04:56:30 +00:00
Player.h Added the concept of diplomatic stance in CPlayer. 2006-08-28 03:07:48 +00:00
Profile.cpp # Added primitive memory-allocation counting 2007-01-21 03:33:52 +00:00
Profile.h # Added primitive memory-allocation counting 2007-01-21 03:33:52 +00:00
ProfileViewer.cpp Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC. 2006-09-30 21:36:19 +00:00
ProfileViewer.h # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts. 2006-09-28 20:41:12 +00:00
Pyrogenesis.cpp # improvements to app_hooks 2007-01-13 18:37:51 +00:00
Pyrogenesis.h # improvements to app_hooks 2007-01-13 18:37:51 +00:00
Singleton.h Singleton: removed "cunning trick", because someone pointed out that it is very undefined behaviour and is completely unnecessary nowadays 2007-01-20 14:20:31 +00:00
StringConvert.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
StringConvert.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ThreadUtil.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
UniDoubler.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
utf16string.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Util.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Util.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Vector2D.h # Some groundwork for territories. 2006-07-08 22:40:01 +00:00
VFSUtil.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
VFSUtil.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
World.cpp # Tidied up some code. 2007-01-08 01:56:46 +00:00
World.h # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00