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forked from 0ad/0ad
0ad/source/ps
Ykkrosh fa16181e84 Fix build error in tests.
Don't call wrealpath on the value returned by GetArg0, since it breaks
the tests and changes the semantics of that function.

This was SVN commit r9427.
2011-05-04 14:40:14 +00:00
..
GameSetup Fix build error in tests. 2011-05-04 14:40:14 +00:00
scripting cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
tests Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
XML ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive) 2011-05-04 12:10:17 +00:00
ArchiveBuilder.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
ArchiveBuilder.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CacheLoader.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CacheLoader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CConsole.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CConsole.h Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
CLogger.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CLogger.h Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
ConfigDB.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
ConfigDB.h Let local.cfg override the hardware-dependent defaults set by hwdetect 2011-03-03 01:49:49 +00:00
CStr.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CStr.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
DllLoader.cpp Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
DllLoader.h Fix compiling with Clang 2010-07-30 21:42:22 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp FileExists -> VfsFileExists (see next commit) 2011-02-25 16:30:55 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive) 2011-05-04 12:10:17 +00:00
Filesystem.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
Font.cpp Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
Font.h Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
Game.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
Game.h # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Hotkey.cpp Add per-turn counts to profiler, as well as per-frame. 2011-02-20 20:50:26 +00:00
Hotkey.h # Fix hotkey bugs. 2010-10-23 02:37:00 +00:00
Joystick.cpp Primitive support for gamepad camera movement 2010-12-30 19:45:13 +00:00
Joystick.h Primitive support for gamepad camera movement 2010-12-30 19:45:13 +00:00
KeyName.cpp Support horizontal scroll wheels for camera rotation 2010-11-13 01:00:54 +00:00
KeyName.h Build fix for very old SDL 2010-12-11 02:25:21 +00:00
Loader.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
Loader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
LoaderThunks.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Overlay.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Preprocessor.cpp Fix warning from cccd6849a7 2011-05-04 14:18:16 +00:00
Preprocessor.h Tweak OGRE preprocessor to fit in our code, and fix bug with #define inside #ifdef. 2011-03-26 20:09:54 +00:00
Profile.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
Profile.h cleanup: move ADTs into lib/adts (separate files). fix definition of ASSERT 2011-04-30 13:35:36 +00:00
ProfileViewer.cpp refactor path interface: 2011-03-23 13:36:20 +00:00
ProfileViewer.h Add some rough performance reporting. 2011-02-19 03:14:37 +00:00
Pyrogenesis.cpp refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
Pyrogenesis.h refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
Replay.cpp Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Replay.h # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
Singleton.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
ThreadUtil.cpp Windows fixes 2010-10-31 22:26:41 +00:00
ThreadUtil.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
UniDoubler.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
UserReport.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
UserReport.h # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
Util.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
VideoMode.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
VideoMode.h Fix launching Atlas from the main menu 2010-10-29 21:04:59 +00:00
World.cpp Random maps generated in their own thread, loading GUI is updated with progress. 2011-04-10 05:31:18 +00:00
World.h Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00