0ad/source
janwas 9d34e32c34 rename DIR_SEP to SYS_DIR_SEP (it being it sysdep.h, where most everything is thus prefixed)
another crack at #159; no longer use SYS_DIR_SEP. reason is that the
self-test uses windows AND unix paths, so both must always work on all
platforms.

This was SVN commit r4646.
2006-11-18 17:48:49 +00:00
..
graphics lib/config.h: re #155, define HAVE_PCH on non-windows systems too, if USING_PCH 2006-11-12 19:55:10 +00:00
gui # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
i18n Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00
lib rename DIR_SEP to SYS_DIR_SEP (it being it sysdep.h, where most everything is thus prefixed) 2006-11-18 17:48:49 +00:00
maths GCC compatibility (fixed CStr.h case, got rid of a few warnings) 2006-10-20 01:06:43 +00:00
network # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
renderer Avoid some warnings on GCC 2006-11-07 13:28:03 +00:00
scripting # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
simulation # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
sound # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
tools lib/config.h: re #155, define HAVE_PCH on non-windows systems too, if USING_PCH 2006-11-12 19:55:10 +00:00
main.cpp More minimap fixes on game restart (recalculate everything because the map size might have changed). 2006-10-08 03:28:22 +00:00