0ad/source/sced/Command.h

25 lines
404 B
C
Raw Normal View History

#ifndef _COMMAND_H
#define _COMMAND_H
class CCommand
{
public:
// virtual destructor
virtual ~CCommand() {}
// return the texture name of this command
virtual const char* GetName() const { return 0; }
// execute this command
virtual void Execute() = 0;
// can undo command?
virtual bool IsUndoable() const = 0;
// undo
virtual void Undo() {}
// redo
virtual void Redo() {}
};
#endif