Fixes Reset Water Data button position in Atlas, fixes #2820
This was SVN commit r15815.
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@ -216,7 +216,7 @@ EnvironmentSidebar::EnvironmentSidebar(ScenarioEditor& scenarioEditor, wxWindow*
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wxSizer* waterSizer = new wxStaticBoxSizer(wxVERTICAL, scrolledWindow, _T("Water settings"));
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scrollSizer->Add(waterSizer, wxSizerFlags().Expand());
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waterSizer->Add(new wxButton(this, ID_RecomputeWaterData, _("Reset Water Data")), wxSizerFlags().Expand());
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waterSizer->Add(new wxButton(scrolledWindow, ID_RecomputeWaterData, _("Reset Water Data")), wxSizerFlags().Expand());
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waterSizer->Add(m_WaterTypeList = new VariableListBox(scrolledWindow, _("Water Type"), g_EnvironmentSettings.watertype), wxSizerFlags().Expand());
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waterSizer->Add(new VariableSliderBox(scrolledWindow, _("Water height"), g_EnvironmentSettings.waterheight, 0.f, 1.2f), wxSizerFlags().Expand());
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waterSizer->Add(new VariableSliderBox(scrolledWindow, _("Water waviness"), g_EnvironmentSettings.waterwaviness, 0.f, 10.f), wxSizerFlags().Expand());
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