Lots of work on Temperate and Tropical biome terrains.

This was SVN commit r9495.
This commit is contained in:
Michael D. Hafer 2011-05-09 06:37:17 +00:00
parent 1420a229ff
commit 14ecca8052
52 changed files with 166 additions and 72 deletions

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant name="decal_stone_medit_a">
<decal angle="0" depth="12" offsetx="0" offsetz="0" width="12"/>
</variant>
</group>
<group>
<variant frequency="1" name="decal_01">
<texture>gaia/decal_quarry_tropic_a.png</texture>
</variant>
<variant frequency="1" name="decal_02">
<texture>gaia/decal_quarry_tropic_b.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Jagged">
<mesh>gaia/geo_stonemine_large.dae</mesh>
</variant>
<variant frequency="1" name="Mesa">
<mesh>gaia/geo_desert_02.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="rock texture">
<texture>gaia/stonequarry_tropic.png</texture>
</variant>
</group>
<group>
<variant frequency="1" name="decal">
<props>
<prop actor="geology/decal_stone_tropic.xml" attachpoint="root"/>
</props>
</variant>
</group>
</actor>

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant name="Base">
<particles file="smoke_volcano.xml"/>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations>
@ -23,7 +21,5 @@
<texture>skeletal/hele_alexander.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<particles>
<texture>art/textures/particles/dust_256a.png</texture>
<blend mode="over"/>
<start_full/>
<constant name="emissionrate" value="6.0"/>
<uniform name="lifetime" min="30.0" max="33.0"/>
<constant name="position.y" value="2.5"/>
<uniform name="angle" min="-3.14" max="3.14"/>
<uniform name="velocity.x" min="0.0" max="0.5"/>
<uniform name="velocity.y" min="2.0" max="3.5"/>
<uniform name="velocity.z" min="-0.5" max="0.5"/>
<uniform name="velocity.angle" min="-2.0" max="2.0"/>
<uniform name="size" min="6.5" max="10.5"/>
<uniform name="color.r" min="0.4" max="0.8"/>
<copy name="color.g" from="color.r"/>
<copy name="color.b" from="color.r"/>
</particles>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia_geo_rock_slabs">
<VisualActor>
<Actor>geology/stonemine_tropic_quarry.xml</Actor>
</VisualActor>
</Entity>