diff --git a/binaries/data/mods/public/art/actors/fauna/giraffe_adult.xml b/binaries/data/mods/public/art/actors/fauna/giraffe_adult.xml index 50d5a39860..1dc39a9e43 100644 --- a/binaries/data/mods/public/art/actors/fauna/giraffe_adult.xml +++ b/binaries/data/mods/public/art/actors/fauna/giraffe_adult.xml @@ -5,10 +5,10 @@ - - - - + + + + skeletal/giraffe_adult.dae @@ -27,11 +27,11 @@ - - - - - + + + + + diff --git a/binaries/data/mods/public/simulation/templates/structures/pers_tachara.xml b/binaries/data/mods/public/simulation/templates/structures/pers_tachara.xml index 0b5034504e..0a091ad681 100644 --- a/binaries/data/mods/public/simulation/templates/structures/pers_tachara.xml +++ b/binaries/data/mods/public/simulation/templates/structures/pers_tachara.xml @@ -1,9 +1,21 @@ + + 300 + + 0 + 0 + 300 + 200 + + 8.0 + + 3000 + pers Persian Palace diff --git a/binaries/data/mods/public/simulation/templates/template_structure_special.xml b/binaries/data/mods/public/simulation/templates/template_structure_special.xml index b5d515ebba..cf42304c08 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_special.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_special.xml @@ -3,6 +3,15 @@ Special + + 200 + + 0 + 0 + 200 + 200 + + 8.0 diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml index d17d581b92..ec3ccefb88 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml @@ -19,7 +19,7 @@ Advanced - pers_cavalry_archer_e + units/pers_cavalry_archer_e 0.75 diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml index e33ac5b531..20a305d182 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_b.xml @@ -31,7 +31,7 @@ Bonused vs. Infantry Spearman and Infantry Swordsman. High Trample Damage Aura. - pers_cavalry_archer_a + units/pers_cavalry_archer_a 11.0 diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_a.xml index e4302b223b..cf2ead58ff 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_a.xml @@ -1,7 +1,7 @@ - pers_cavalry_javelinist_e + units/pers_cavalry_javelinist_e units/persians/cavalry_javelinist_a.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_b.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_b.xml index eea4666e12..87f9e0b707 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_javelinist_b.xml @@ -8,7 +8,7 @@ Just as the archers were the rock of the Persian infantry, the Persian cavalry was formed around the light cavalryman, or Asabari. Armed with javelins for long-ranged combat or close-quarter fighting, Asabari were also equipped with swords and axes. Since they were recruited from the upper classes many wore armor and helmets and their horses could also be fitted with light armor. - pers_cavalry_javelinist_a + units/pers_cavalry_javelinist_a units/persians/cavalry_javelinist_b.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml index e1b1ce625c..7e1fd7a73e 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_a.xml @@ -1,7 +1,7 @@ - pers_cavalry_spearman_e + units/pers_cavalry_spearman_e units/persians/cavalry_spearman_a.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_b.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_b.xml index a78fdacc5d..ba38ad5e2f 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_spearman_b.xml @@ -8,7 +8,7 @@ Heavily armed lancers later known as cataphracts were first developed by the Sarmatians from Central Asia. The Persians picked up the technique from other eastern peoples like the Massagetae and the Bactrians. Featuring a heavily armored rider armed with a long lance and even an armored horse, the Cataphracts were the first cavalry to physically crash into their opponents, a considerable feat when one knows that they rode without stirrups. - pers_cavalry_spearman_a + units/pers_cavalry_spearman_a units/persians/cavalry_spearman_b.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml index 6d8cce1200..e82cb7936c 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_a.xml @@ -1,7 +1,7 @@ - pers_cavalry_swordsman_e + units/pers_cavalry_swordsman_e units/persians/cavalry_swordsman_a.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_b.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_b.xml index 31581047f0..a5d3d4402e 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_swordsman_b.xml @@ -8,7 +8,7 @@ The Hyrcanians were the light cavalry of the Achaemenid Great Kings. These men were of superb quality, and are mentioned in every major Persian campaign. Their homeland of Hyrcania bordering the Caspian Sea was both a lush fertile rain forest and foreboding mountain country. - pers_cavalry_swordsman_a + units/pers_cavalry_swordsman_a units/persians/cavalry_swordsman_b.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_champion_infantry.xml b/binaries/data/mods/public/simulation/templates/units/pers_champion_infantry.xml index 47a14f6ab0..07e8ebb23a 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_champion_infantry.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_champion_infantry.xml @@ -1,5 +1,8 @@ - + + + 5 + pers Persian Immortal diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml index 61e67351cb..29ed459640 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml @@ -1,7 +1,7 @@ - pers_infantry_archer_e + units/pers_infantry_archer_e units/persians/infantry_archer_a.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml index f7a64c69ad..9e147aeb85 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_b.xml @@ -1,5 +1,10 @@ + + + structures/pers_tachara + + pers units/pers_infantry_archer_b @@ -9,7 +14,7 @@ Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy. - pers_infantry_archer_a + units/pers_infantry_archer_a units/persians/infantry_archer_b.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_a.xml index 2f2d21065d..fa6ba862b3 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_a.xml @@ -1,7 +1,7 @@ - pers_infantry_javelinist_e + units/pers_infantry_javelinist_e units/persians/infantry_javelinist_a.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml index 536ad73f45..7420905aa1 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_javelinist_b.xml @@ -1,5 +1,10 @@ + + + structures/pers_tachara + + pers units/pers_infantry_javelinist_b @@ -8,7 +13,7 @@ Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary. - pers_infantry_javelinist_a + units/pers_infantry_javelinist_a units/persians/infantry_javelinist_b.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_a.xml index 899430e98d..9e11df5b56 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_a.xml @@ -1,7 +1,7 @@ - pers_infantry_spearman_e + units/pers_infantry_spearman_e units/persians/infantry_spearman_a.xml diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml index 1367c33658..baa4211c22 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_spearman_b.xml @@ -1,5 +1,10 @@ + + + structures/pers_tachara + + pers units/pers_infantry_spearman_b @@ -9,7 +14,7 @@ Mede Shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenids these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites. - pers_infantry_spearman_a + units/pers_infantry_spearman_a units/persians/infantry_spearman_b.xml