Fix 1adedf447c
The patch did not apply cleanly and I failed to notice it when merging. This was SVN commit r25137.
This commit is contained in:
parent
1adedf447c
commit
31808e6fa3
@ -1,45 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_defensive_wall">
|
||||
<Attack>
|
||||
<Ranged>
|
||||
<AttackName>Bow</AttackName>
|
||||
<Damage>
|
||||
<Pierce>8</Pierce>
|
||||
</Damage>
|
||||
<MaxRange>60</MaxRange>
|
||||
<MinRange>12</MinRange>
|
||||
<PrepareTime>1200</PrepareTime>
|
||||
<RepeatTime>2000</RepeatTime>
|
||||
<Delay>0</Delay>
|
||||
<Projectile>
|
||||
<Speed>100</Speed>
|
||||
<Spread>1.5</Spread>
|
||||
<Gravity>50</Gravity>
|
||||
<FriendlyFire>false</FriendlyFire>
|
||||
<LaunchPoint y="3"/>
|
||||
</Projectile>
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
<RangeOverlay>
|
||||
<LineTexture>outline_border.png</LineTexture>
|
||||
<LineTextureMask>outline_border_mask.png</LineTextureMask>
|
||||
<LineThickness>0.175</LineThickness>
|
||||
</RangeOverlay>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<BuildingAI>
|
||||
<DefaultArrowCount>0</DefaultArrowCount>
|
||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier>
|
||||
<GarrisonArrowClasses>Infantry</GarrisonArrowClasses>
|
||||
</BuildingAI>
|
||||
<Cost>
|
||||
<BuildTime>80</BuildTime>
|
||||
<BuildTime>48</BuildTime>
|
||||
<Resources>
|
||||
<stone>90</stone>
|
||||
<stone>48</stone>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<GarrisonHolder>
|
||||
<Max>2</Max>
|
||||
<List datatype="tokens">Support Infantry</List>
|
||||
<Max>4</Max>
|
||||
<EjectHealth>0.1</EjectHealth>
|
||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy>
|
||||
<BuffHeal>0</BuffHeal>
|
||||
|
Loading…
Reference in New Issue
Block a user